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Messages - beyondfubar

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1
Mods / Re: [0.95a] Forge Production v1.0.3
« on: March 31, 2022, 09:48:31 AM »
For those that are running Archean Order (which changes the civilian hull) would changing this:

public static boolean isCivGrade(ShipAPI ship) {
        return ship.getVariant().hasHullMod(HullMods.CIVGRADE);
    }

To

public static boolean isCivGrade(ShipAPI ship) {
        return ship.getVariant().hasHullMod(HullMods.CIVGRADE || HullMod.AOCIVGRADE);
    }

or whatever AO has for that hullmod work to allow us to use this mod?

2
Thanks! That's great I do have that mod. No worries on the save thing, like I said it's on me for not having a backup. If it turns out to be a luddic ship I'll just move on but if it isn't I'll report back with what it was. I assume that will make it easier to track down the offender.


EDIT:

Yep it was ill-advised modifications, I actually had two ships with it, removing them and waiting for the next month resulted in no crash. Thank you Mytre and SirHartley!

Info: Both were luddic path, both had just one D-mod left and removing them (the ships) resulted in no crash.

3
Mods / Re: [0.95a] AdvancedGunneryControl 0.9.3
« on: May 27, 2021, 02:00:09 PM »
This sounds amazing. I would have downloaded it earlier but someone said "Null pointer" in a message and I ran out my door screaming in an imagined language and had to be tranquilized with a dart gun by animal control. 

I'm good now I will try this out. Can only be a good thing, aside from truly, primal, and horrific mental trauma.

Onomatophobia aside I'm excited!

4
Thanks Mytre! I don't remember putting a luddic ship in there, but I don't even come close to saying I didn't. They're a scourge and I use their ships as screens for more important ones. I must have tossed a freighter of theirs in there and forgot about it.

Hopefully the Hegemony do not have a similar issue because they're my new target on another playthrough. I didn't rotate saves (my fault) so I can't get back to the dock and remove them, I am super close too. Sad, but again why didn't I have multiple save slots, that's on me, and my voracious attempts to crash starsector with mountains of mods.

Honestly this is the only non-version related crash so far. Starsector has been unbelievably solid for being in beta and suffers from a fantastic modder population that appears to have a very high level of solid coding experience.  Compared to Skyrim, there really isn't a comparison.

5
This wouldn't happen to be talking about the restoration dock would it? First time I've got it in probably 30 hours of play, but figured it might be helpful if it was.

9615139 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.IllegalArgumentException: n must be positive
java.lang.IllegalArgumentException: n must be positive
   at java.util.Random.nextInt(Unknown Source)
   at com.fs.starfarer.api.impl.campaign.econ.impl.IndEvo_dryDock.removeDMods(IndEvo_dryDock.java:193)
   at com.fs.starfarer.api.impl.campaign.econ.impl.IndEvo_dryDock.reportEconomyTick(IndEvo_dryDock.java:103)
   at com.fs.starfarer.api.campaign.listeners.ListenerUtil.reportEconomyTick(ListenerUtil.java:100)
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.doEndOfStepStuff(Unknown Source)
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source)
   at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

6
Mods / Re: [0.95a-RC12] Missing ships mod
« on: May 25, 2021, 02:12:37 PM »
Finally!

I've been looking for this mod for a while, I couldn't remember the name!  Now only one mod I can't remember or find.. Some mod that lets you build a ship that has three different parts, that are actually individual ships themselves, and provide it with engines and shields. Well I'm 50% done anyway!

7
Best mod ever Thanks!

Can't wait to try the new version you eluded to there, good luck!

8
Reads some of description, Mmm quest mod in a sandbox? not sure if-- wait. no anime as a feature?

one hundred download clicks later.. I love this mod.

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