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Messages - elgashin17

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Mods / Re: [0.95a] [Hullmod] Modern Carriers 1.6.1a
« on: November 02, 2021, 07:44:54 AM »
Crash report:
I installed the Modern Carriers + version and got a crash on launch. In log file it said "carriersafetyoverrides hullmod" was missing. I replaced the mod with normal version without + and it works fine. Maybe has something to do with other 30 mods,I dunno.

NVM me no smart

Thank you! Ive been just putting mods into folder,never thought about checking if there was a settings file ::)  Now I just need a mod that removes neutron stars and asteroid impacts to become truly happy

Is it possible to make an alternative version of the mod where the warp ability is only usable in hyperspace?
While reducing boring travel process in hyperspace is awesome,giving AI fleets a way to catch up to smaller,faster fleets seems kinda rule-breaking in vanilla. I tend to fly a hardly combat capable fleet for a while,using low detected-at range and high burn to get away. I suppose it would also change pirate/smuggler playing styles drastically,which is fine for players looking for extra gameplay changes,but I would love to have a version of this mod limited to hyperspace travel.

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