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Modding / Re: Flagship Remnant?
« on: May 14, 2021, 03:49:08 PM »Ok, you cant use the console command mod to add/remove the automated hull mod
But you can have an officer in a remnant ship and a ai core in a to a non automated ship.
First aquire the ship you want, then save the game.
Then go into the appropriate ship data and find the built in hull mods
If you want an officer pilot a remnant, remove the hullmod "automated" (you may need to replace the hullmod with something else if there isnt any other mod, i suggest "advancedcore)"
If you want an ai core pilot, say, an onslaught, add hullmod "automated"
Reload your game. You now can do what you want, this can be used to have an remnant flagship.
If you want to then put ai cores in the same type of ship, simply reverse what youve done
Hi there,
I've tried what you explained and replaced Automated with Advanced Core, however when I reloaded the game it didn't actually remove the Automated hull mod and instead simply added Advanced Core. Automated is no longer in the save file though, so I am not sure why it isn't working. Do you have any suggestions?
Edit: Never mind, I was trying to do it through the save game file rather than the ship hull file. All sorted. Thank you so much!