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Messages - ayylmao4lulz

Pages: [1] 2
1
Mods / Re: [0.97a] Mayasuran Navy 11.0.0 RC1
« on: April 19, 2024, 07:10:45 PM »
I've completely eradicated the Mayasuran faction, but the Vengeance Of Mairaath fleet keeps re-spawning over and over every time I destroy it. Is this intended, or has something gone awry?

2
I'm encountering an issue with "find pirate base" - I've had operatives complete the operation many times, but it always finishes with no notification, and no intel. I can then have them immediately "find pirate base" again - it's as if the operation doesn't complete for some reason. Any insight?

3
Mods / Re: [0.97a] Ashes of The Domain
« on: April 09, 2024, 08:13:42 PM »
I may just be dense, but I can't figure out how to start researching anything. I've built the Research Facility on one of my colonies, and the instructions say,

Quote
To progress further, you will need to construct the Research Facility, which allows you to access the tech tree using either the CTRL-T hotkey or the option that appears in the building’s dropdown menu when clicked.

However, CTRL-T does nothing, and the only options in the building's dropdown are to shut it down or install an item.

4
Mods / Re: [0.96a] Grand.Colonies 1.1.a - More Building Slots
« on: June 25, 2023, 10:18:25 AM »
Crash when using Grand Colonies 1.1.a, when exiting a colony screen into space after initiating a planetary invasion using Nexerelin. It has bricked my save and I cannot figure out what to do =(

sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO  - Cleaning up music with id [faction_pirate_market_02_hostile_var01.ogg]
160343 [Thread-9] INFO  sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO  - Creating streaming player for music with id [faction_pirate_market_02_hostile_var01.ogg]
160343 [Thread-9] INFO  sound.H  - Playing music with id [faction_pirate_market_02_hostile_var01.ogg]
160387 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at grandcolonies.memory.Page.display(Page.java:40)
   at grandcolonies.memory.PageMemory.resetVisibility(PageMemory.java:142)
   at grandcolonies.listeners.PlayerOpenedMarketListener.reportPlayerClosedMarket(PlayerOpenedMarketListener.java:51)
   at com.fs.starfarer.campaign.CampaignEngine.reportPlayerClosedMarket(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.public.dismiss(Unknown Source)
   at com.fs.starfarer.ui.newui.do.dismiss(Unknown Source)
   at com.fs.starfarer.ui.newui.classsuper.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:750)

Did you ever figure this out? I also have a bricked save.

5
Mods / Re: [0.95.1a] Tahlan Shipworks 0.8.2 - Not the bees!
« on: March 27, 2022, 08:06:03 PM »
I did some testing and can't really detect any unexpected behaviour. Maybe some unlucky reaper hits? Hel Hammerheads carry two large weapons so they have some pretty heavy firepower and depending on the loadout and captain (they can have alpha cores) they have some heavy burst damage capability. That's all I can say for the moment from my testing, though.

edit:
On a note, all Daemons have some innate bonus damage to larger ships. They are very much designed to be particularly effective against capital spam to encourage proper fleetbuilding.

Thanks for taking a look!

6
Mods / Re: [0.95.1a] Tahlan Shipworks 0.8.1
« on: March 27, 2022, 11:55:30 AM »
So I just encountered the Legio for the first time since updating, and I've got Hel-Hammerheads one-shotting paragons at zero flux with their shields up. And it's not just low armor - I had a Onslaught one-shot as well. Is this intended? Seems pretty odd for a destroyer to be able to one-shot S-modded-up capitals at zero flux.

Could you post your loadouts for those ships maybe?

For sure, here's one of the Paragons, and the Onslaught.




My experience is watching the Hel Hammerhead close, to within a couple hundred units (they're pretty hard to kill before they close), and then my ship suddenly explodes. There might be some system disruption being used, but the ship is lost so quickly afterward that it took a few of these events before I even noticed the shields going down. I haven't consoled in one of those ships myself, so I don't know how they function - able to shut down shields + extremely high burst damage? Even then, this Onslaught has heavy armor...

7
Mods / Re: [0.95.1a] Tahlan Shipworks 0.8.1
« on: March 26, 2022, 11:05:47 PM »
So I just encountered the Legio for the first time since updating, and I've got Hel-Hammerheads one-shotting paragons at zero flux with their shields up. And it's not just low armor - I had a Onslaught one-shot as well. Is this intended? Seems pretty odd for a destroyer to be able to one-shot S-modded-up capitals at zero flux.

8
Mods / Re: [0.95.1a] Roider Union - Expeditions - 1.3.13
« on: March 10, 2022, 08:04:17 PM »
Huh. Neither version works for you?

Correct.

9
Mods / Re: [0.95.1a] Roider Union - Expeditions - 1.3.13
« on: March 10, 2022, 05:57:42 PM »
Roider Union - Expeditions - v1.3.13 Linux
Download Linux version

This version fixes the on-start crash for Linux users. It should be compatible with saves from 1.3.10 and earlier.


Unfortunately, this crash means the next release will be save breaking, though that may be a while.

Still crashing for me on Linux:

Code
13508 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [zroider_gambit_p] not found!
java.lang.RuntimeException: Ship hull spec [zroider_gambit_p] not found!
at com.fs.starfarer.loading.oO0O.super(Unknown Source)
at com.fs.starfarer.loading.SpecStore.super(Unknown Source)
at com.fs.starfarer.loading.SpecStore.super(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.Ò00000(Unknown Source)
at com.fs.starfarer.loading.ShipHullSpecLoader.Object(Unknown Source)
at com.fs.starfarer.loading.SpecStore.ÓO0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

10
Mods / Re: [0.95.1a] Nexerelin v0.10.4b "Dissonance" (hotfix 2022-01-30)
« on: February 23, 2022, 11:38:50 AM »
I'm encountering a null pointer exception when setting the commander of a special forces group

Spoiler
Code
2316944 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.campaign.fleet.FleetData.setFlagship(Unknown Source)
at exerelin.campaign.intel.specialforces.PlayerSpecialForcesIntel.setFlagship(PlayerSpecialForcesIntel.java:81)
at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.Nex_SpecialForcesConfig.setFlagship(Nex_SpecialForcesConfig.java:619)
at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.Nex_SpecialForcesConfig$2.onToggle(Nex_SpecialForcesConfig.java:290)
at exerelin.campaign.ui.InteractionDialogCustomPanelPlugin$ButtonEntry.checkButton(InteractionDialogCustomPanelPlugin.java:68)
at exerelin.campaign.ui.InteractionDialogCustomPanelPlugin.checkButtons(InteractionDialogCustomPanelPlugin.java:25)
at exerelin.campaign.ui.InteractionDialogCustomPanelPlugin.advance(InteractionDialogCustomPanelPlugin.java:31)
at com.fs.starfarer.ui.newui.int.advanceImpl(Unknown Source)
at com.fs.starfarer.ui.Q.advance(Unknown Source)
at com.fs.starfarer.ui.donew.advanceImpl(Unknown Source)
at com.fs.starfarer.ui.Oo0O.advanceImpl(Unknown Source)
at com.fs.starfarer.ui.newui.W.advanceImpl(Unknown Source)
at com.fs.starfarer.ui.Q.advance(Unknown Source)
at com.fs.starfarer.ui.donew.advanceImpl(Unknown Source)
at com.fs.starfarer.ui.Q.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[close]

11
Modding Resources / Re: [0.95.1a] MagicLib v0.42.1rc3 (2022/02/07)
« on: February 17, 2022, 05:33:55 PM »
Thanks, that was helpful. Could you try to replace this file in MagicLib/jar and tell me if the issue is (finally) fixed now?
https://www.dropbox.com/s/hz8qdefm8unshjy/MagicLib.jar?dl=1

Renamed the old one to `MagicLib.oldjar`, loaded up with this `MagicLib.jar` - still screaming.   :-\

12
Modding Resources / Re: [0.95.1a] MagicLib v0.42.1rc3 (2022/02/07)
« on: February 16, 2022, 09:39:23 PM »
The intel spam is gone, but several times per second I get this in my console:

Spoiler
Code
6032333 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032333 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032377 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032377 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032423 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032423 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032463 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032463 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032501 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032501 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032538 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032538 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032584 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032584 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032623 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032623 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032662 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032662 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032698 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032698 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032738 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032738 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032779 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032779 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032816 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032816 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
6032856 [Thread-4] INFO  data.scripts.bounty.MagicBountyIntel  - Ending expired bounty SKR_safeguard
6032856 [Thread-4] INFO  data.scripts.bounty.ActiveBounty  - Bounty SKR_safeguard has already ended with stage ExpiredAfterAccepting, not ending again with stage FailedOutOfTime
[close]

13
Mods / Re: [0.95a] Stellar Networks 1.2.0 - collection of intel boards
« on: August 07, 2021, 01:22:54 PM »
Just encountered an index-out-of-bounds when trying to select a market in the market viewer:

Code
ERROR com.fs.starfarer.combat.CombatMain  - java.lang.ArrayIndexOutOfBoundsException: -1
java.lang.ArrayIndexOutOfBoundsException: -1
at java.util.ArrayList.elementData(Unknown Source)
at java.util.ArrayList.remove(Unknown Source)
at stelnet.storage.view.StorageTabViewFactory.addStorageData(StorageTabViewFactory.java:101)
at stelnet.storage.view.StorageTabViewFactory.getTabPane(StorageTabViewFactory.java:73)
at stelnet.storage.view.StorageTabViewFactory.createContainer(StorageTabViewFactory.java:45)
at stelnet.market.MarketViewBoard.getRenderables(MarketViewBoard.java:64)
at stelnet.ui.RenderableIntel.createLargeDescription(RenderableIntel.java:51)
at com.fs.starfarer.campaign.comms.v2.EventsPanel.Ò00000(Unknown Source)
at com.fs.starfarer.campaign.comms.v2.EventsPanel.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.oooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.Ò00000(Unknown Source)
at com.fs.starfarer.ui.oooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
at com.fs.starfarer.ui.newnew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.Oo0o$Oo.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.oO00.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.oO00.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Oo0o.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.oO00.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.oO00.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.oO00.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.oO00.processInputImpl(Unknown Source)
at com.fs.starfarer.campaign.comms.v2.EventsPanel.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.oO00.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.oO00.processInputImpl(Unknown Source)
at com.fs.starfarer.campaign.comms.OOoO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.oO00.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.oO00.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.class.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.oO00.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.oO00.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Oo0O.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.o0oO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.oO00.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.oO00.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Oo0O.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.Stringsuper.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.ui.oO00.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.oO00.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Q.processInput(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

14
Mods / Re: [0.95a] Tahlan Shipworks 0.7 - SUNDEREST!
« on: June 20, 2021, 01:06:46 AM »
Update 0.7 - Sunderest time

   

New boat, Izanami makeover, fun stuff all around!

Download and changelog here

Hey Tahl fyi, you've got a casing bug where the resource named
Code
tahlan_skyrend_cover_Normal.png
is saved as
Code
tahlan_skyrend_cover_normal.png
, preventing the game form loading on case-sensitive file-systems.

15
Mods / Re: [0.95a] Tahlan Shipworks 0.6a
« on: May 13, 2021, 09:53:36 PM »
Getting a crash on the new update saying it can't find the hull for the relic castigator. I am trying to run this on a save that had the previous version of Tahlan Shipworks so I'm wondering if it just isn't save compatible. Anyways cheers on the new update and it looks like I just gotta start a new run.

Tahl mentioned on Discord that it might not be save compatible, so we may be screwed. For my part, +1 on this crash. Curiously (potentially related?), I haven't been able to find the relic castigator so far in my current playthrough.

Quote
ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [tahlan_Castigator_relic] not found!
java.lang.RuntimeException: Ship hull spec [tahlan_Castigator_relic] not found!

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