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Mods / Re: [0.9.1a] Yuri Expedition v.2.2.1 || Faction Pack || Patch 06/16 [YRXP]
« on: May 02, 2021, 06:13:36 PM »
2: With YRXP not having any shields (and likely no phase ships either) it brings a (slight) issue with the 0.95 skill tree, that being how you have to pick the shield/phase skill to get to the missile skill (which is blatantly going to be a high value skill on YRXP ships). Have you thought about any way to make combat 4 (shield/phase) not a wasted skill point if piloting YRXP ships?
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You can fix the wasted point issue with a single mod (letting you take skills in any order, and eliminating the either-or skill lockouts). You can even grab the missile skill at level one, if you want, and never pick up the phase or the shield one.
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You can fix the wasted point issue with a single mod (letting you take skills in any order, and eliminating the either-or skill lockouts). You can even grab the missile skill at level one, if you want, and never pick up the phase or the shield one.