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Modding / Re: [0.9.1a] Boarding Util v.1.0.0 [YRUTL]
« on: March 05, 2021, 05:05:27 PM »
You are right. Making it too powerful for the player is bad
What if it took the maximum crew value for AI ships VS your marine count and gave you a percentage increase or decrease in negative effects?
Then ships with lots of marine would be strong and ships with low crew would be weak. Or a close approximation at trying to make it immersive and thematic. Then you could fly pirate ships and just board people!
What if it took the maximum crew value for AI ships VS your marine count and gave you a percentage increase or decrease in negative effects?
Then ships with lots of marine would be strong and ships with low crew would be weak. Or a close approximation at trying to make it immersive and thematic. Then you could fly pirate ships and just board people!