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News:

Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Messages - Lightning Dog

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Mods / Re: [0.95.1a] Kyeltziv Technocracy [1.6]
« on: May 05, 2022, 09:59:54 PM »
I just want to make mention I'm a huge fan of the faction weapons, I love the electric-themed ballistics and it puts a really solid image in my head for how they work. Cool mod, keep going!

2
For folks having issues with loading modded ships and files, or the image not loading: You first need to go to the File tab, and select "Load Mod", then load the mod with the files you are trying to edit. Hope this helps, cheers!

3
Modding / Re: nutella jar rebalance mod
« on: August 29, 2021, 08:30:57 PM »
I'll be real with you, please do a pass on every vanilla ship like this. I really want to play alternate universe cracksector

4
Mods / Re: [0.95a] Legacy of Arkgneisis 1.9.4 [4/16/21]
« on: April 22, 2021, 10:59:56 PM »
I love this mod so much! The music is a perfect fit my friend whoever made it has vision! And the faction has reasonable lore for existence. However, if there's one thing I noticed it's that almost all of the ships follow a similar design template. will you be exploring niches soon or possibly some off-the-wall designs for the future? Also, is the ARS considered a raiding faction if so would you consider raider implementation into Varya's sector she has a CSV and scripting framework for raiders to create bounty basses like pirates and such. Although a suggestion perhaps you avoided this to avoid raiding clutter in our campaigns I imagine? Besides, I see you have a mechanic for society raids. However, this doesn't get the ARS much attention in terms of relations into war. I found myself ignoring them as a threat for most of my previous campaign but maybe this is just me. I use randomized sector btw with Nex.

Vayra pulled Raider support as it was *terribly* buggy. 

5
Modding / Re: [0.9.1a] Placeholder 0.21
« on: February 15, 2021, 04:24:24 AM »
Completely god tier. Blew my mind first time I did one of the... No, I shouldn't spoil anything. Just play it, you'll find out.

6
Mods / Re: [0.9.1a] Volkov Industrial Conglomerate 1.0.0
« on: December 30, 2020, 12:41:13 PM »
Unbelievably hype! Made an account just to say congratz on release!

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