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Mods / Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« on: August 01, 2021, 06:43:38 PM »
New ships look cool! Can't wait for the update!
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
About secret inspections: what if we dont know what colony will be checked, but if we have contacts in Heg we can ask them about that?
@ ProfessionalHuman: Welcome to the forum! The control scheme you are proposing has actually been tried early on, but was found to be disorienting. You can read more here, if you like: http://fractalsoftworks.com/forum/index.php?topic=8643.0So, after reading http://fractalsoftworks.com/forum/index.php?topic=8643.0 and watching some examples of games that use this approach i came to a conclusion that fixing camera to a ship actually doesn't work as well as i thouth. Thanks for providing a link to that discussion.
If that was changed and the keys mean "move north/south/west/east" instead then how do you see that working when your ship is pointed diagonally? Should the ship just half move forward/half strafe? Changing this would mean you can just move into 8 directions too.I assume that technically the ship will "just move" in desired direction. On screen you of course will see that both side and main engines are firing.