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Messages - ThisShadeOfGreen

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I made an account just to post the fact I love this mod to death. I saw the discussion around the Tyrant and I wanted to give my two cents on it since it's my flagship, by far my favorite ship in the game out of any mod.

If kitted out with weapons that fire in bursts and/or Strike weapons, the Tyrant is almost a war crime that eats anything at or below the level of a Cruiser for breakfast. During my last session I went up against a carrier fleet composed mostly of Cruisers. Teleported right through the frontline fighting and wiped out their entire fighter support before they could react.
After seeing an Adamantium Consortium fleet get their Tyrants blown to pieces by a Hegemony Detachment I decided these things probably need support to function properly in an engagement against other Capital Ships.

After my time with it I recognized three things that make the Tyrant much more effective in combat:

1. There are very high armor/shield ships in my fleet providing supporting fire and more importantly distracting the enemy.
2. I am running the Tyrant with a build that increases armor and flux capacity with low flux cost weapons.
3. I intentionally avoid engaging other Capital Ships directly.

I agree with the suggested changes to AI along with a tanky frontline battleship for the AC, they'd go a long way to increasing their overall effectiveness.


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