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Mods / Re: [0.96a] Interstellar Imperium 2.6.0
« on: June 08, 2023, 08:44:13 PM »
Oh thank the Emperor, I can pilot the Yamato again
Starsector 0.96a is out! (05/05/23); Blog post: Colony Crises (11/24/23)
My advice to you and the above poster - Log log log! It will save you a lot of time.You mean using starsector.log or having an editing/development log, logging progress, changes, etc. or something else?
Quick guess: Do your weapons have their autofit tags set? Like LMG has "pd6, kinetic3, SR"Derp.
You'd want to, probably, do something like what the Astral's Recall Device does, and then prevent the fighters from re-launching somehowFor some reason I totally forgot that existed while trying all of this. I'll give it a shot, Thanks!