Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.98a is out! (03/27/25)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Lucky Mushroom

Pages: [1] 2
1
General Discussion / Re: Does anyone else prefer using mainly frigates?
« on: January 20, 2021, 12:38:11 PM »
I really fall in love with doom class. Me best to wach and kill anything fleet is with one paragon with 4 tychon lance and 2 heavy neadler and rest of fleet are Dooms with those big reaper launcher 4 Hammer class torpedo and expanded missle racks. Ofcourse the best thing to do is to get high flux agains any ship and wach tens of mines spawn in proximity. They are good agains fighters too. This look like 00:00 in New Year. Check this out Your loadout may be diffrent but you will try this and will see what band of 35DP  ships can do.

2
General Discussion / Elite dengerous with Starsector ships.
« on: January 20, 2021, 11:10:31 AM »
Like in topic. What do you think about it? That would be something soo soo good.

3
General Discussion / Re: Any Chance of a Surprise Christmas update Alex?
« on: December 27, 2020, 12:09:18 PM »
Maybe Alex is prepering something even bigger. And boom advertisement on steam check out this game.

4
General Discussion / The best fleet I think
« on: December 21, 2020, 01:12:00 AM »
I think I found my favourite ships composition in fight. I mean One Paragon and 6 Doom's. First time I was playing with Doom I really didn't like him. But for some time i think Mines spam is soo good. If for example REDACTED Capital ship have big flux then he is instantly avaporated. This is beutifull even fighters have no chance. Load out is pretty standard for Doom Like Reapers hammers and max flux capacity and expanded missle racks. Paragon is more punchy then classic Paragon. He have 4 Tachyon Lance, 2 heavy niddler and 4 salamander. To defance I use 2 burst laser and full flux and vent. I love sound of Doom spawning mines it is just killing everything. They are a bit sloppy but If enemy die quickly then they cant hurt themselves.
Other thing is that they can phase thrue disabled ships.

Sorry for english I am trying not to use translator hah

5
Suggestions / Mines and open comm link
« on: December 19, 2020, 12:52:19 PM »
First thing is that the doom and his mines pretty often are placed in front of fighters but lead point is far forward to anticipaited trajectory. Doom want to detonate based on time to datonate not on try to place mines as close as you can in predicted trajectory and becouse of that they sometimes place mines near friendly ships.
Second thing is, dooms really like eat own and friendly mines and often suffer more demage from friendy fire, even if they have very high chance to escape from blast radious. Third thing is "Open a comm link" Is there something you want to iplement in next update?

If something is not underestandable I can draw this hah

Sorry for my english.

6
Suggestions / Re: Upgrade and loadout
« on: December 14, 2020, 03:15:55 AM »
I know that but i think when you for example need more points to place bigger gun you can buy them for money Cost of this would be huge but that possibility is pretty nice

7
Suggestions / Upgrade and loadout
« on: December 14, 2020, 02:48:15 AM »
What do you think about refiting your fleet but add to this money like service. You want change your vents or capacity you have to pay. Just add payment everywhere like you want more points to put bigger guns on. Just pay and you have it but such upgrading should be very expensive. My english isn't great sorry for any mistakes. I think I explained my idea good enough. Ty for your replies

8
Bug Reports & Support / Re: Sound bug
« on: December 14, 2020, 02:11:46 AM »
Yes it isn't big issue. Just remember about turning on headphones and then game and everything is allright

9
Bug Reports & Support / Sound bug
« on: December 13, 2020, 01:38:16 PM »
I describe what is happening that would be easier. I have bluetooth headphones and when I start playing, I connect them, sound is going from speakers but if I play something on youtube there is no problem I mean. Turning on game, then connecting headphones dont't work. Connecting headphones then turning on game, everything okay. Next bug when I disconnect my headphones or they just discharge sound is not played from speakers. Sorry for my rubbish english I am trying very hard :c

10
Lore, Fan Media & Fiction / Re: 3d hound wip
« on: November 09, 2020, 06:25:21 AM »
Very nice, I am waiting for some 3D ships that would be something huge or imagine entire movie or series. Something like expanse but much more seasons. Maybe when lore get to some movie producers...

11
Suggestions / Re: Wallpaper
« on: November 09, 2020, 06:13:44 AM »
:c

12
Suggestions / Re: Wallpaper
« on: November 08, 2020, 07:41:01 AM »
Okay Thank you :D and I have small question. Is there a possibility that new release will be available on christmas? That would by nice gift hah

13
Suggestions / Wallpaper
« on: November 04, 2020, 04:47:51 AM »
Alex is there any possibility to upload some wallpaper for starsector? Some graphics like fly thrue the Ring, ect.? Or such a thing already exist. (Sorry for any mistakes english isn't my first language)

14
General Discussion / Re: AI, something like AlfaStar in StarCraft II.
« on: August 15, 2020, 12:59:02 AM »

15
General Discussion / Re: Exploration
« on: August 14, 2020, 08:35:09 AM »
The very first time I left the core worlds the first system I entered had a high danger beacon. I didn't know about the spoilers so they mauled me and that was about it for me and exploration for the first <20 hours.

This is why there was High DENGER beacon haha. I had this same, first encounter with beacon, jump in system and get fricked by 6 fleets waiting on other side.

And exploring is truely amazing, but there is low income frome this sometimes (i mean supplies and fuel) and you have to back to core worlds for some.

Pages: [1] 2