how did you put the administrator alpha core effect on Culann? I wanna replicate that for secret conspiratory Hegemony systems, to add a theme of hypocrisy amongst their ranks.
Take a look at People.java.
This probably breaks a lot of mod guidelines, but I was wondering if someone could point me in the direction of how I can overwrite a standard api used in the game with my own.
My java knowledge is a little bit limited, and I don't even know the terms to google. In short - I would for example like to exchange in com.fs.starfarer.api.combat the Interface DamageAPI with my own, so that my version of it is called by everything, and not the standard one.
I think that's not playing nicely with other mods, but that's oki - I don't try to make something particularly "useable" - just goofing around. (I also don't want to overwrite the original files)
Where do I start with this?
*This is the sort of thing where it *might* be barely possible for someone that really knows what they're doing, but it'd be pretty complicated and would require some very intimate java knowledge. I wouldn't recommend trying it, it seems like a pretty massive undertaking.)
Need help or direction in making a mod.
I want a mod where at the start of the game, when choosing your fleet, you have the option of a phase fleet, which has 1 Doom, 1 Revenant and 1 Phantom.
Any help would be helpful, I dont mind trying to make the mod myself.
Hmm, load up rules.csv in a spreadsheet editor (preferably google sheets, or possibly the rules-editing tool that's floating around on the forum), and look for "NGCAddShip".
Hi alex, i want to ask few question
Been tinkering around fleetspawner, how do exactly vanilla scavenger fleet spawned on populated or unpopulated area? it is spawned the same way as lions guard fleet?
also how do you spawn specific kind of fleet size or type, indepedently from global faction ship quality/doctrine modifier?
Do it coded to spawn in system with junk/salvage belt on it?
if its. then is there a tools to make "artificial" junk belt that counted as salvage cloud but cannot salvaged both by player or AI (just for trigger scav fleet spawn)
Or a way to make indepedent scav fleet to dock and using your colony as it return and starting base? i kinda want to have indepedent scav fleet that dock and circling around a colony, Thanks!