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Messages - Lerzan

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1
Mods / Re: [0.95.1a] Junk Yard Dogs - V 1.1a - 12/21/21
« on: December 20, 2021, 09:54:57 PM »
Was about to post the same issue, then it said a new post was added and there is the fix! So far the error is gone with the new file.

2
Bug Reports & Support (modded) / CTD when hitting autofit on Conquest
« on: April 19, 2021, 01:26:23 PM »
Error Log
Spoiler
128555 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.coreui.refit.auto.A.sizeChanged(Unknown Source)
   at com.fs.starfarer.ui.OO0O.setSize(Unknown Source)
   at com.fs.starfarer.ui.interface.setSize(Unknown Source)
   at com.fs.starfarer.coreui.refit.auto.oOoO.ÓÔ0000(Unknown Source)
   at com.fs.starfarer.coreui.refit.auto.oOoO.createUI(Unknown Source)
   at com.fs.starfarer.coreui.refit.auto.oOoO.<init>(Unknown Source)
   at com.fs.starfarer.coreui.refit.S.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.k.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.new(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.super(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Mod List
Spoiler
"enabledMods": [
  "Adjusted Sector",
  "lw_autosave",
  "beyondthesector",
  "CaptainsLog",
  "lw_console",
  "sun_hyperdrive",
  "IndEvo",
  "kadur_remnant",
  "lw_lazylib",
  "MagicLib",
  "Mayasuran Navy",
  "nexerelin",
  "SCY",
  "sun_starship_legends",
  "Terraforming and Station Construction",
  "US"
[close]

All mods have been activated since the start of the save, no recent changes.

Whenever I hit the autofit button on the conquest, it immediately crashes to desktop. Other ships do not have this issue that I have found so far, just this one. Any help would br appreciated, as i can't figure out what the error log is actually saying is the problem!

3
Mods / Re: [0.9.1a] Galaxy Tigers faction (v1.4.4) - Not The End Yet
« on: April 16, 2021, 04:23:54 AM »
Definitely one I have been watching as well for an update, I just always feel bad about asking if it will happen. This is a great mod that I very much enjoyed having active!.

4
Wanted to update now that I've been able to try the new patch, everything is working great and even with a full mod list I'm getting 60fps and good idle percentage. Thank you for the support!

5
As far as I could tell, it only happened on the campaign map (in a system or hyperspace), when in any menu or docked with something the fps jumps back up to 60fps with 70ish idle percent and when in a medium sized battle it was at 60fps and 85 idle percent.

Hopefully this information is somewhat useful!

6
That's probably Grand Sector, which is known to be a resource hog, as is Adjusted Sector; more stuff on the hyperspace map is going to demand more from your system, it's just the way it works. The campaign game is optimized for a certain size, exceed it, and it gets demanding real fast.

Nothing to do with faction mods!

I should have mentioned that without the mod, I have a solid 60fps with approximately 50-60% idle percentage, with a good dozen faction mods but when adding GT it then tanks the fps even when I remove the other faction mods.

I'll try a previous version if possible, as the post by Alluvian says that was better for them.

7
I really like the sound of this mod, but when I activate it my whole game starts to chug, and my idle % is stuck at 0. Even with all other ship packs disabled (main mods enabled being Nex and Grand Sector) it still is around 45 fps normal and 20 fps when doing the campaign speed up.

Is there any way to find out why it is happening, like a log file? It isn't crashing which is why I'm stumped.

Computer specs should be fine (CPU 8700K, RAM 32G/8 allocated, GPU 1080ti, m.2 SSD)

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