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General Discussion / Problem with dumb fire missiles on bombers
« on: February 03, 2022, 02:53:44 PM »
I'm sure people already know this but non guided missiles and bombs cannot pass over friendlies. This is usually fine when we are talking about normal ships, but on fighters and bombers there are situations where this can turn out really annoying.
Take a perdition bomber for example, if there is a friendly ship close range brawling an enemy ship, the bombers must travel past the friendly and launch the torpedo at point blank range where the bombers themselves are greatly exposed. Daggers won't have this problem because as soon as they are in range they just launch the missile and can even use friendly ships as cover that protect both the missile and the bombers from the enemy PD.
The worst case example of this is the flash bombers and maybe even the piranha. Since these bomber need to launch their bombs as they are traveling towards the enemy, a friendly ship in-between the enemy and the bomber is a massive problem. They won't launch their bombs before passing through the friendly and end up dying to PD before they have any chance to do what they are supposed to do. Not to mention the potential for both of those bombers to outright delete one of your own ships due to friendly fire.
I don't know if fighters getting an exception to the rule of non guided missiles doing friendly fire is the solution to this, but as it is right now I never use the flash, and rarely consider something like the perdition due to reasons above.
Take a perdition bomber for example, if there is a friendly ship close range brawling an enemy ship, the bombers must travel past the friendly and launch the torpedo at point blank range where the bombers themselves are greatly exposed. Daggers won't have this problem because as soon as they are in range they just launch the missile and can even use friendly ships as cover that protect both the missile and the bombers from the enemy PD.
The worst case example of this is the flash bombers and maybe even the piranha. Since these bomber need to launch their bombs as they are traveling towards the enemy, a friendly ship in-between the enemy and the bomber is a massive problem. They won't launch their bombs before passing through the friendly and end up dying to PD before they have any chance to do what they are supposed to do. Not to mention the potential for both of those bombers to outright delete one of your own ships due to friendly fire.
I don't know if fighters getting an exception to the rule of non guided missiles doing friendly fire is the solution to this, but as it is right now I never use the flash, and rarely consider something like the perdition due to reasons above.