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News:

Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Messages - kamykrak

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1
Mods / Re: [0.95a] Gacha S-Mods v1.5.0
« on: January 19, 2022, 05:14:12 PM »
Hello love the mod and have a suggestion ( if it wouldn be to much work to implement)

basically, I have been playing with the Allow Standard S-Mods and 3 s-mods(edited in starsector settings) and what I do is add the first s mod with gacha and the other 2 built in the normal way so I have been thinking if it would be possible to make it so there would be separated slots for gacha and built in slots or something with the same felling
its doable the way I have been doing it but there is always the temptation to not do it and just use the 3 as built-in s mods

Any way thanks for the mod and for reading this :)

2
Mods / Re: [0.9.1a] Volkov Industrial Conglomerate 1.0.0
« on: December 30, 2020, 05:04:38 PM »
just tested some of the ships out and i have to say i'm in love they fit my play style like a glove this is not leaving my load order nay time soon thanks for the mod   :D

3
Mods / Re: [0.9.1a] Roider Union 1.0
« on: October 04, 2020, 12:13:37 PM »
congrats and thank you for the 1.0 relese  :)

4
this is amasing !
is there plans to make a crew ability for Commissioned Crews in the future ?

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