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« on: January 02, 2024, 11:12:50 AM »
Suggestion: rework hullmods (or add new ones) that provide the player something to adjust, while letting the player decide how far they'll adjust it.
--Example 1--
Hull Overhaul
Base OP for a frigate: 5
Base effect: 10% more hull
Optional: You can spend additional OP on this hullmod to increase the effect, or reduce it's OP cost to gain back some OP, but reducing the hullmod's effectiveness.
--Example 2--
A player slots Hull Overhaul, and spends an additional 10 OP on it, increasing the effect from +10% hull (base effect) to +20% hull.
--Example 3--
A player has a 2 OP left on a frigate, and so decides to slot Hull Overhaul, refunding 3 OP to reduce the OP cost from 5 (base) to 2, concurrently reducing the effect from +10% hull (base) to +7% hull.