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Mods / Re: [0.96a] Officer Extension (0.5)
« on: August 18, 2023, 12:06:18 PM »
Is the enemy officer's fleetwide skills there from the base game, or did the mod add those?
Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)
8715646 [main] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.String.L.super(Unknown Source)
at com.fs.starfarer.combat.CombatMain$3.playSound(Unknown Source)
at data.scripts.weapons.aEP_high_speed_HE_shot$SplitTrigger.advanceImpl(aEP_WeaponEffect.kt:2460)
at combat.impl.aEP_BaseCombatEffect.advance(aEP_BaseCombatEffect.kt:92)
at combat.plugin.aEP_CombatEffectPlugin.advance(aEP_CombatEffectPlugin.kt:85)
at com.fs.starfarer.combat.entities.CustomCombatEntity.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.main(Unknown Source)
Global.getSoundPlayer().playSound("aEP_high_speed_HE_flak",1f,0.75f,projectile.location,Vector2f(0f,0f))
Like the Dart, it focuses more on survival than offense, making it best used alongside other ships. It has two small composite turrets to the stern, two medium ballistics turrets in its midsection, and two medium missile turrets to its aft.