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Mods / Re: [0.9.1a] Vayra's Ship Pack 1.1.4 - more like "patherfinder" amirite 2020-01-24
« on: January 27, 2020, 04:37:05 PM »
Hey! I really enjoy your mods; I've recently gotten a lot of mileage out of the Swordsman + safety overrides
The only problem I've encountered is with the Mudskipper XIV. The looted thermal pulse cannon doesn't automatically equip to the weapon slot, even when there are enough OP available. Other ships with integrated weapons (e.g. the Prospector) work normally. I made a fresh save using only the libraries + your sector/ship/Kadur mods + console commands to check, and the problem still occurs.
The only problem I've encountered is with the Mudskipper XIV. The looted thermal pulse cannon doesn't automatically equip to the weapon slot, even when there are enough OP available. Other ships with integrated weapons (e.g. the Prospector) work normally. I made a fresh save using only the libraries + your sector/ship/Kadur mods + console commands to check, and the problem still occurs.