1
Mods / Re: [0.9.1a] Hyperdrive 1.1.1 - Fast and engaging long distance travel
« on: January 22, 2020, 12:15:55 AM »
I love the Idea of this mod, and I understand that it is for balancing issues and such but to me, the supply cost and CR reduction, I can not understand, I understand with emergency burn its a sudden order, super fast acceleration that no one is prepared for, but when ordering your fleet into Hyper-drive there is a charge up period that everyone can be ready for and thus shouldn't reduce CR as the whole point of Hyper-Driver is to save time, thus saving supplies.