Save Compatible
This mod adds over
70 new planet textures to the game to increase the variety of planets you can find. It also adds some variations to the planet types that exist, but no new ones and no new conditions (get
Unknown Skies for that!). Naturally comes with new planet descriptions for the more unique variants.
For instance: Desert planets will spawn as salt desert, basalt desert or brine sea planets - or as normal desert, using one of the alternate "desert" textures included in the mod. This applies to most planet types.
The mod
does not increase the amount of planets, and does not* change any existing planets. It is purely visual.
*except for two types.
Image Examples
And more!The original textures used can be found
here To install the mod, simply download the .zip file from the link above, unzip it in your Starsector mods directory, and enable it in the launcher.
Can be added to ongoing games, but is
not safe to remove from ongoing games.
There are currently no known compatibility issues with other mods.
Change Log
1.0.b | - Adjusted - Some descriptions
- Fixed - Duplicate resource conditions on metal planets
|
Attribution / Acknowledgement
pixel_rice_bowl | | Made the planet textures and provided them to the community. |
Lukas04 | | Helped with obfuscated code. |

Ask before using my code.
The planet textures are entirely free to use:
Link
I know this isn't the purpose of this pack, but I had the thought go through my mind of what if unknown skies had a compatibility patch for additional stuff besides the visuals for these.