1
Mods / Re: [0.8.1a] Buffalo MkIIs v0.0.2(WIP)
« on: July 17, 2017, 05:51:13 PM »
This, for some reason makes me want to have a diverse fleet of buffalos.. Just buffalos, but filling all the roles in a fleet.
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I wonder how these will stack up against [REDACTED] fleets.Templars will absolutely crush them.
On a different note, though i think it's something with the base game's fighter ai rather than the strife's, the reserve deployment strife won't use hold your ground since it's so focused on circling around the main one.Can't do much about that to be honest, there's a reason why they are single Wanzer wings. I was thinking about adding a small damage reduction at some point, not sure why it didn't made it. Maybe it was the time constraint to release early this week. Will take a second look. (also, Strifes really work better in teams)
I gunna keep trying to get a feel for the strife though, it may just be something that takes time.
They make shortwork of heavy fighters and frigates/light destroyers. Great finishers too since they dish out 1000 frag dps when using their system.
Just thought I'd let you know, this mod doesn't play well with Lightshow (black screen after loading) and the Portrait Pack (causes a Fatal:null error for some reason).