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« on: April 08, 2021, 11:24:28 AM »
Just starting to colonize worlds and having a lot of trouble figuring out what my best options are for colonization.
I've got one system with 2 habitable worlds close to the core, both 100-125 hazard, one with bountiful farmland (but a trace amount of rare ore, so no boost item) the other with +1 farmland & some ruins, a gas giant with 225. I've got another system with a cryosleeper with one habitable world at 125 with max organics & +1 farmland, as well as some minerals, and several other worlds in system, but no other max resources. Dhuzak has a 225 hazard volcanic world with maxed out both ore types and Penelope's star has a 175% hazard gas giant *without* low gravity, plus some no atmosphere worlds and moderate rare ore. Then across the galaxy there are a few systems with 1-2 planets each in range of a hypershunt. 1 150% habitable world with +3 rare ore and a bunch of random planets. One nebula with a 175% hazard world with +3 rare ore, +2 ore & volitiles, but nothing else in the system, One system with 2 habitable worlds, one with vast ruins & poor farmland, one system with planet with bountiful farmland but -1 rare ore.
I think for the hypershunt to be worth anything I need a non-habitable world with +3 rare ore I can stick the mining upgrade in, correct?
I just don't quite understand how to prioritize? How much do I value having good farmland? How valuable are ruins? The cryosleeper? The hypershunts? I suppose most importantly, especially in the new update with all the changes to how pirates & inspections work, how valuable is it to have most of your colonies in a single system? Frankly I just want to colonize them all & stick alpha cores in them but I'm not quite ready to take on the hegemony