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News:

Starsector 0.97a is out! (02/02/24); New blog post: New music for Galatia Academy (06/12/24)

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Messages - Vensalir

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1
Mods / Re: [0.96a] Stop Gap Measure - Ships for Vanilla - v1.2.4 Balancing
« on: September 07, 2023, 02:51:25 PM »
Is this mod compatible with other ship mods? I desperately wanted more support ship varieties and i'd love a carrier apogee haha. I'm running the ships and weapons mod.

I've been running it together with many other ship-adding mods and never had compatibility issues.

2
Mods / Re: [0.95.1a] Mayasuran Navy 9.0.0 RC5
« on: April 21, 2023, 01:40:34 AM »
Hi gamers. I'll be releasing a NEW mod next month called The "Shogunate". They'll be a hightech Japanese themed faction with an emphasis on high tech weaponry but medieval theming.

Totally looking forward to it; those sprites are gorgeous !

3
Modding / Re: [0.95a] Another random SWP
« on: May 09, 2022, 09:10:55 AM »
Amazing stuff, can't wait to try out those new super sleek ships.

4
It's alive !

Terrific news ; TUP has always been one of my absolute favourites, to hear it's coming back is great.

5
Mods / Re: [0.9.1a] Vayra's Sector 3.2.1 - D&DSECTOR 2021-03-25
« on: January 11, 2022, 03:54:57 PM »
Anyone make a temporary update for 0.95.1?  I used to have a link to a bunch of .95 ports but they haven't updated it to 95.1

I'm still using the .95 version, it runs. Haven't had any crashes or other problems that I could detect.

6
Mods / Re: [0.95a] BigBeans Ship Compilation + Optional Submod
« on: January 10, 2022, 08:49:34 AM »
Very sad to see the Gallivanter go, she was just perfect for my playstyle.

On the upside, the Shalloch looks amazing, looking forward to trying it out.

7
I am really looking forward to this mods update.

Updates to HMI are always great, but, at least for me, it's compatible with the latest Starsector release as-is if you don't want to wait.

8
Mods / Re: [0.95a] Roider Union - Expeditions - 1.3.3
« on: October 30, 2021, 04:28:45 PM »
Version 1.3.3 fixed the infinite loop bug ; now I can play with the latest version of the mod and I'm having a blast with it.

Thank you !

9
Mods / Re: [0.95a] Roider Union - Expeditions - 1.3.1
« on: October 28, 2021, 03:00:03 AM »
Still freezing unfortunately. It always happens in the first month of playtime if that can help.

10
Mods / Re: [0.95a] Roider Union - Expeditions - 1.3.0
« on: October 27, 2021, 04:18:29 PM »
Can you post the crash dump from the log? That might have something.

Unless I'm looking in the wrong place (bottom of the starsector.log file) , there isn't one.
I suspect it's because the game just freezes but doesn't outright crash, so I have to terminate it via task manager.

Sorry if I can't be more specific, and thanks for trying to help me.

11
Mods / Re: [0.95a] Roider Union - Expeditions - 1.3.0
« on: October 27, 2021, 02:52:10 PM »
Can you tell me when it starts freezing? I noticed strange slowdowns when jumping into systems but I couldn't track it down.

The freezes are sudden, it goes from smooth to completely frozen. Last time it happened shortly after buying a new ship from a black market, but the time before that it happened when I approached the jump point out of that system (Ounalashka, from another mod).

I tried playing a bit more, this time after updating my outdated versions of LazyLib and MagicLib, but this time it crashed on save.

12
Mods / Re: [0.95a] Roider Union - Expeditions - 1.3.0
« on: October 27, 2021, 02:24:56 PM »
Can you tell me when it starts freezing? I noticed strange slowdowns when jumping into systems but I couldn't track it down.

The freezes are sudden, it goes from smooth to completely frozen. Last time it happened shortly after buying a new ship from a black market, but the time before that it happened when I approached the jump point out of that system (Ounalashka, from another mod).

13
Mods / Re: [0.95a] Roider Union - Expeditions - 1.3.0
« on: October 27, 2021, 01:57:56 PM »
I'm sorry to say I'm experiencing unrecoverable freezes since updating to the latest version of Roider Union.
It's the only mod I've updated and everything was going smoothly until I did so I fear this mod must be the culprit.

14
Modding / Re: [0.95a] Arbworks ships
« on: June 26, 2021, 02:31:00 PM »
Beautiful sprites, looking forward to trying those ships out!

15
Mods / Re: [0.95a] Tahlan Shipworks 0.7 - SUNDEREST!
« on: June 18, 2021, 08:48:48 AM »
That resprited Izanami looks gorgeous!

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