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Starsector 0.95.1a is out! (12/10/21); Blog post: The Pilgrim's Path (07/19/22)

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Messages - Hoakin Blackforge

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The mod gives me an error that doesnt allow my game to start. How do i fix it?

General Discussion / Performance options?
« on: December 21, 2019, 04:06:10 AM »
-128mb video memory/ 1,9gb memory shared

-4gb ram

-AMD E2-9000 RADEON R2.

My laptop is pretty below the minimal game requirements, but i still manage to play stable after running the game for a few minutes. But im still trying to find any way to tweak the game to run at lowest settings to run the game wihout lagging hard.

Hey, new to modding here, does graphicslib help to increase performance?

My most profitable planets have around 300k credits a month, 10 stability, massive fleets and defenses, and 9 level colony. Currently dealing with luddic path, but they are just a mere annoyance.

So, i think i may have screwed up? Some of my planets are losing profit due to me disrupting industries on some planets. Fuel, refining, weapon/hull production. Mostly the hegemony. And i also disrupted the diktat's fuel production. And yet with all this, i still recieve less profit now.

Im still fairly new to the game, my current objective has been making colonies non-stop for profiting as much as possible, make a war worthy fleet, then start to *** over the luddic church and hegemony. And maybe the diktat.

Then make more off the surviving factions and stablish myself as their main suppliers.

Bug Reports & Support / Planets occupy whole screen.
« on: November 24, 2019, 05:30:35 AM »
When i open the admin. planet screen, the whole texture of the planet covers the screen but i can still use the UI. Its just weird, i tweaked the "compressSaveGameData" on settings and the industry limit. And this happened.

Is the mod highly demanding? My laptop is very crappy. 1.4gb 128mb video memory integrated graphics. and an AMD E2 7th gen (good at least).

Modding / Re: [0.9.1a] Langly's Terraforming
« on: November 22, 2019, 03:24:39 PM »
Hey, i just realized now ,but, what happens if you terraform a gas planet? does it turn into a more habitable world? i think it shoulndt be possible. I hope it doesnt corrupt my save

Mods / Re: [0.9.1a] Boggled's Terraforming Mod (v2.0.2)
« on: November 22, 2019, 08:04:08 AM »
So, i terraformed 2 of my most productive planets, then suddenly they lost their ultrarich metal qualities.

What the ***. Thanks for making me lose hours of progress.

General Discussion / Where i can find the [REDACTED] avatars?
« on: November 15, 2019, 12:01:56 PM »
New steam profile pic :P

Bug Reports & Support / Re: Performance issues.
« on: November 01, 2019, 02:35:55 AM »
You could further tune it down in the ini file in the starsector folder.
Maybe a lower resolution below your native one if you havent tried.

What settings should i tweak to lowest then? I can handle that, but i want to be sure i dont touch the wrong part.

Its the settings file right? Or is there another i need to edit?

Bug Reports & Support / Re: Performance issues.
« on: October 31, 2019, 03:43:42 PM »
You could try to reduce the battle size in the options, so less ships fight at once. Yet they (can) enter as reinforcements when other ships are destroyed.
Not Sure if that helps though.

I already did, but, game keeps freezing during battles, i guess i just need a better pc after all. My main pc died a few months ago.

Bug Reports & Support / Performance issues.
« on: October 31, 2019, 12:16:15 PM »
My game freezes several times every time i enter into battle, i think its due to the carrier ships. But im not sure.

I also want to know how many performance options i have on the game.

I have an AMD E2 7th Gen, and just 128 mb video memory with 4gb ram.

I know its slighly lower than required, so thats why i want to cram the game to the lowest possible possible. Anyone can give me advice?

Thanks in advance.

What mods do i need for save editing? There is some stuff i want to test out. But im not sure what mods i have to download.

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