Something that bothers me about the autonomous battlestation is that when built it'll label that planet with the (military) tag as if it had a military base and such. The problem is, if i wanna build the AI battlestation on all my planets then every planet will have the tag and it's a little weird, would you consider removing the tag for the AI battlestation?
Good catch - this is unintended and I'll fix it for the next patch. Thank you!
Seems like resource improvements are straight up overpowered?
By the time the player can utilize resource improvements, they're in the mid to late game and can already do almost anything they want.
I have 2 questions
1. Is there a way to allow the building of an astropolis in a stable point as well, rather than just around a planet?
2. For the mining stations (and astropolis as well) can I have it display the orbital station/battle station/star fortress instead of the default station sprite in the campaign map like the orbital stations built on planets?
No, astropoli cannot be constructed at stable locations. I'm not going to add this feature because the astropolis station is based on the lore of Mairaath and the three astropoli it had before the Pather attack.
I'm not going to change the default illustration for stations because it leaves the appearance of the station to the player's imagination, and I don't have good artwork to represent what I think the stations should look like. If you don't like the default, you can modify it using the custom_entities.json file or the Illustrated Entities mod.
Hi everyone,
First, thank you for all these incredibles mods, and thank you for this one in particular, it brings a lot to Starsector !
I ran into a problem while using the Perihelion Project Structure. How long is it supposed to take to build a Coronal Hypershunt ? I have the good requirements, blue giant and resources, everything is supplied in-faction. Nevertheless, the progression seems to be stucked at 1 %, and it's been something like six months already. Is it a UI bug or is the project simply not going to progress because of something else ?
Thanks in advance.
I'm glad you're enjoying the mod!
I looked into this and it's a UI bug - construction is still progressing, it's just not displayed properly. I'll fix this in the next patch. Sorry about the bug, and thanks for reporting it!