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Topics - Mar Sara

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1
Bug Reports & Support / Ai disregarding range increase?
« on: April 24, 2020, 03:28:33 PM »
I've noticed with much frustration that ships don't seem to use the extra range from targeting cores and advanced optics, instead sticking with the default weapon range for it's preferred range :( Anyone else notice this or is it just me?

2
Bug Reports & Support / PSA for AMD cards with low FPS
« on: April 18, 2020, 07:26:52 AM »
Hi! I've been puzzled for a while over low fps when my system isn't taxed at all, and finally found a solution, at least for my case. your mileage may very.

Everyone knows AMD has issues with openGL, but the miserable 10fps with all my gpu power free was perplexing. After much time and research, it turns out NEWER drivers DO NOT SUPPORT opengl hardware acceleration AT ALL! dropping it in favor of vulkan.

After uninstalling my drivers and searching high and low for the older catalyst drivers i'm now running at 60fps with catalyst 15.7.1! it's still a little buggy as AMD sucks at openGL but it's truly playable for the first time since my purchase.

If there are not older drivers for your card, there are two more options I've not attempted. The first is to find a openGL over Vulkan wrapper(something still highly WIP) and the second is to switch to Linux and get the RadeonSI driver form Mesa. The RadeonSI driver blows the official drivers away, in some cases giving a 300% improvement. it's just a shame that that performance comes at the cost of the windows OS.

3
Modding / keep getting this crash
« on: September 26, 2019, 10:10:22 AM »
I think i broke something when adding star systems without jump points. the idea was to make systems you needed transverse jump to gain access to, but now i'm getting this crash.

Spoiler
841357 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.api.impl.campaign.fleets.RouteLocationCalculator.getTravelDays(RouteLocationCalculator.java:54)
   at com.fs.starfarer.api.impl.campaign.intel.raid.TravelStage.updateRoutes(TravelStage.java:43)
   at com.fs.starfarer.api.impl.campaign.intel.raid.TravelStage.notifyStarted(TravelStage.java:34)
   at com.fs.starfarer.api.impl.campaign.intel.raid.RaidIntel.advanceImpl(RaidIntel.java:221)
   at com.fs.starfarer.api.impl.campaign.intel.BaseIntelPlugin.advance(BaseIntelPlugin.java:75)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

4
General Discussion / Salvage exploit
« on: September 12, 2019, 04:06:52 AM »
I just realized today that repairing and scuttling salvaged ships not only returns all the supplies you used on the repairs, but matches it in free fuel! It's the only thing I've seen to make salvaged ships worth it.

5
General Discussion / why isn't there a demo of this fantastic game?
« on: September 09, 2019, 07:48:45 PM »
I just purchased this game today! loving it so far. But to confess my sins, I played the tutorial last night before actually purchasing... I have limited funds, and will have instant noodles for dinner the next three days to balance my budget XD as such I'm carefull of what games I splurge on, and only buy games I find the opportunity to try first. It seems this isn't an uncommon story either.
 Anyway, I was just wondering if a demo mode is planned for this game at all? It'd be nice to enable it to reach more players, I can think of some people I'd certainly recommend it to.  Has anyone heard anything about a demo mode in the future? Any thoughts for or against this idea?

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