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Bug Reports & Support (modded) / Crash to Desktop while Saving (Error figuring out MIRV spec details? - Or not?)
« on: December 06, 2019, 06:10:53 AM »
This seems to be were it all falls apart:
Here's my modlist:
Not sure where to go from here.
Spoiler
37615 [Thread-4] WARN com.fs.starfarer.loading.WeaponSpreadsheetLoader - Error figuring out MIRV spec details
java.lang.NullPointerException
at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
at com.fs.starfarer.loading.WeaponSpreadsheetLoader.o00000(Unknown Source)
at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.ÒO0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
java.lang.NullPointerException
at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
at com.fs.starfarer.loading.WeaponSpreadsheetLoader.o00000(Unknown Source)
at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.ÒO0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[close]
Here's my modlist:
Spoiler
{"enabledMods": [
"$$$_lightshow",
"anotherportraitpack",
"raccoonarms",
"lw_autosave",
"blackrock_driveyards",
"CAS",
"CombatAnalytics",
"chatter",
"timid_commissioned_hull_mods",
"lw_radar",
"lw_console",
"istl_dam",
"diableavionics",
"DisassembleReassemble",
"edshipyard",
"gates_awakened",
"hullmod_expansion",
"interestingportraitspack",
"Imperium",
"lw_lazylib",
"leadingPip",
"ArkLeg",
"luddenhance",
"MagicLib",
"Mayasuran Navy",
"sun_new_beginnings",
"nexerelin",
"ORA",
"TAR",
"roider",
"sun_ruthless_sector",
"sad",
"SCY",
"SEEKER",
"shadow_ships",
"swp",
"bonomel_skilledup",
"speedUp",
"sun_starship_legends",
"Boggled Station Construction",
"Sylphon_RnD",
"tahlan",
"THI",
"TS_Coalition",
"underworld",
"US",
"URW",
"lw_version_checker",
"toggleWeapons",
"audio_plus",
"shaderLib"
]}
"$$$_lightshow",
"anotherportraitpack",
"raccoonarms",
"lw_autosave",
"blackrock_driveyards",
"CAS",
"CombatAnalytics",
"chatter",
"timid_commissioned_hull_mods",
"lw_radar",
"lw_console",
"istl_dam",
"diableavionics",
"DisassembleReassemble",
"edshipyard",
"gates_awakened",
"hullmod_expansion",
"interestingportraitspack",
"Imperium",
"lw_lazylib",
"leadingPip",
"ArkLeg",
"luddenhance",
"MagicLib",
"Mayasuran Navy",
"sun_new_beginnings",
"nexerelin",
"ORA",
"TAR",
"roider",
"sun_ruthless_sector",
"sad",
"SCY",
"SEEKER",
"shadow_ships",
"swp",
"bonomel_skilledup",
"speedUp",
"sun_starship_legends",
"Boggled Station Construction",
"Sylphon_RnD",
"tahlan",
"THI",
"TS_Coalition",
"underworld",
"US",
"URW",
"lw_version_checker",
"toggleWeapons",
"audio_plus",
"shaderLib"
]}
[close]
- I did a clean reinstall of Starsector and all the mods
- I have had this issue before but it usually goes away when I change some graphicslib settings for better performance
- Changed graphiclibs settings for better perfomance, didn't help
- Updated my graphiccard drivers
- Tried disabling various mods that have made problems for me before or are new (ED, all of Vayra)
Not sure where to go from here.