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Starsector 0.95.1a is out! (12/10/21); Blog post: Hyperspace Topography (10/12/22)

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Topics - SirBrodacious

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If you for some reason get the same issue, it was droneslib, dunno why but it was the problem.

Hi, so whenever I try to enter combat with my new hammerhead which is only running standard weapons and hullmods, I get a fatal null error after unpausing to start battle.
This is the end of the starsector.log

104784 [Thread-9] INFO  sound.OooO  - Playing music with id [battle_ambience_01.ogg]
107531 [Thread-3] INFO  sound.oo0O  - Cleaning up music with id [miscallenous_corvus_campaign_music.ogg]
107549 [Thread-7] INFO  sound.oo0O  - Cleaning up music with id [battle_ambience_01.ogg]
107647 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at org.lwjgl.util.vector.Vector2f.set(Vector2f.java:89)
   at org.lwjgl.util.vector.Vector2f.<init>(Vector2f.java:65)
   at data.scripts.subsystems.dl_BaseDroneSubsystem.guiRender(dl_BaseDroneSubsystem.java:91)
   at data.scripts.plugins.dl_SubsystemCombatManager.advance(dl_SubsystemCombatManager.java:137)
   at com.fs.starfarer.title.Object.L$Oo.super(Unknown Source)
   at com.fs.starfarer.combat.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
107787 [Thread-9] INFO  sound.oo0O  - Creating streaming player for music with id [battle_ambience_01.ogg]
107788 [Thread-9] INFO  sound.OooO  - Playing music with id [battle_ambience_01.ogg]

Modlist is:
  • Lightshow
    A New Level of Confidence
    Combat Chatter
    Console Commands
    Diable Avionics
    DroneLib
    Fuel Siphoning
    LazyLib
    MagicLib
    Practice Targets
    Speedup
    Starship Legends
    Unknown Skies
    Upgraded Rotary Weapons
    Weapon Arcs
    GraphicsLib

Anyone know why this might be happening?

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