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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Topics - Space Bear

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Suggestions / Offical Starfarer Steam Group
« on: February 20, 2012, 08:35:40 AM »
Honestly, I'm surprised there isn't one yet.

Having a steam group for this would not only expand the knowledge of the game, but offer an easy place for fellow starfarers to chat together in real time. I just thought of this and checked steam, didn't even find an unofficial group fro Starfarer!

Most of the best advertisement is word of mouth, which I've been doing plenty of, but having a Steam Group where people can come in and talk to people who play and enjoy the game can do a lot more.

2
Suggestions / Commands to target sub-systems.
« on: February 17, 2012, 10:36:20 AM »
My Homeworld2 experience popping up again.

Since the Salamander already actively seeks out engines or a way to strike a target while avoiding it's shield arc...

Wouldn't it be cool to have the ability to command fighters to actively target certain turrets or hardpoints and engines to disable your enemies most effective weapons or to cripple fleeing ships that your flagship can't catch?

Being able to knock out weapons and whatnot with damage is already a huge step toward this, and it's easy enough to focus on certain parts of a ship as a player, but having the ability to make your AI allies do the same would be exceptionally awesome.

3
Suggestions / New Support Ships / Reinforcement Mechanic
« on: February 16, 2012, 10:26:56 PM »
You know what would be really awesome?

A fast frigate or destroyer with minimal weapon mounts for defense, and the ability to deploy or function as a 'warp' beacon.

I honestly have no idea what is planned for extrasystem travel or any sort of FTL mechanic. But having big clunky cruisers and carriers that just creep across the battlefield is a bit of a problem when you need them in the thick of battle yesterday.

Having a support vessel that allows large ships to deploy directly to it(perhaps at a higher deployment cost) would be a very effective means in turning the tide in large engagements.

Just a thought, of course I spent way too much time playing Homeworld 2 and jumping my entire fleet into my enemies pants.

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