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Topics - helmacon

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Lore, Fan Media & Fiction / The Saga of Strike, a StarSector Playthrough.
« on: February 22, 2023, 04:17:05 AM »
The Saga of Strike, a StarSector Story

In this thread is recorded the recovered journal entries of the starship captain known as "Strike" from the early post-collapse era. The decoding and translation of these entries is thanks to the hard work of the students and staff here at the Galation Institute for Stellar Archeology. Please be patient, as this work takes time. You can rest assured we will release new entries to the public as we finish with them.

Entry One: A new Command

Log Entry
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Strike
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State of the Fleet
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OOC
Hi, welcome to my the show. The story will mostly be told using screenshots of the log, maybe a clip or two for battles. The archeology nerds are there to provide context in the thread when it would be out of character for Strike to do so in a log.

I'm playing on a pile of mods, and if there's interest I might release the list, but I think it makes for a more fun story what you don't know what all is possible to happen next. Suggest names for the ships if you like! "Pls Kiev" is not exactly an in setting appropriate name imo. Thanks for reading, and I hope I can keep you entertained!
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The title pretty much says it all.

When entering a battle where an alpha core is commanding a friendly station, the alpha core commander will sometimes default to a lv 1 commander with a seemingly random portrait. Although I don't know this for sure, it certainly seems to be performing as a lv one commander as well. (much worse than one would expect from an alpha core)

When I initially encounter the fleet the icon is that of the AI, and after choosing to join the defenders the icon remains as such on the ship icons displayed to the right. However, as soon as I click to deploy, I can see the icon switch to a lv 1 commander portrait just before it brings me into the battle deployment screen.

I have also noticed at times that an AI commander will seem to be replaced mid fight as part of the station takes damage.

Saving and reloading will see the same problem consistently, but as to weather a particular engagement has this problem or not seems fairly random.

I dug through all the relevant logs and can't seem to find anything on this. Does anyone have any idea where this may be coming from?

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