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Suggestions / the use of missiles on the global map
« on: October 12, 2022, 10:26:21 PM »
why is there still no weapon in the game that can destroy enemy fleets on the maps of solar systems like in the highfleet game? It seems logical that when a pirate fleet enters your system, for example, your station of the third level in the orbit of your favorite planet, when this fleet is detected, starts firing torpedoes at it.
Is it realistic to do this? The only thing I don’t like is that there are dozens of fleets in the systems, and if they all start shooting at each other, then the game will probably die, or at least start to work more slowly, but this is not certain.
For ten years of development, someone probably came up with a similar idea, if so, I apologize for the repetition and for Googletranslate.
Is it realistic to do this? The only thing I don’t like is that there are dozens of fleets in the systems, and if they all start shooting at each other, then the game will probably die, or at least start to work more slowly, but this is not certain.
For ten years of development, someone probably came up with a similar idea, if so, I apologize for the repetition and for Googletranslate.