so first off let's know who is Guardian:
Guardian
Guardian but why whould I call this ship stronger than a Radiant?
Simple this ship can just out-range, out-run and out-tank a Radiant, that's all because of how the ship is made, but first let's see what this ship, and why all she does is tranform this ship into a moster.
First, she has Auroras ship system, Plasma Jets, making she Really fast, since her's acelleration goes from kinda meh to insanely good, acelleration defining the true speed of a ship in combat, Radiant system is locked to the direction the ship is going so if you are acellerating backyards to disengage and the ship is still moving foward ativating her's ship system will not only send you foward but also disable your shield, allowing for your armor to be sheaped in the time the shield needs to get back up, meanwhile Guardian's system just make her able to desingage an enemy beyond that, the only mobility system that surpaces Plasma Jets is Hyperion's Phase Teleporter;
Second, she has Paragon's Signature hull mod Advaned Targeting Core, alone she is not scarry, but when conbined whit not one, not two, not three but for Gauss Cannons makes she being the ship which has the longest targeting distance for kinetics, and she also can out range ATC+AO Tachyon Lance by about 50-100su, making she not only the only ship in game which has this combination of out ranging a Paragon;
Third, as all droneships she is an automated ship, making her really better to suport, since you only pay for Supplies and Fuel to use;
Fourth, she has Missile Autoforge as a base mod, so she can just span missiles all she whants whitout getting punished for this;
to her Stats,
from the three ships which have 25k base capacitors, she has the worst flux dissipation at 1k/s vs 1.25k/s of Paragon and 1.5k/s from Radiant;
she also has the most armor from it's group at 1.7k armor vs 1.5k from both Paragon and Radiant and almost tying up whit Onslaught at 1.75k;
she has the highest base OP at 450 vs 320 from Radiant and 370 from both Paragon and XIV Onslaught;
she has 3 large Hybrid(Balistic+Energy) weapon mounts, are complemented by 2 Large Composite(Balistics+Missiles), recomended loadout is two Gauss and two Tachyon Lances and the backyards most left empty;
8 Medium mounts to furter complent her's Large payload, 2 Missiles and 6 Hybirds, Add the missiles you want, Harpoons are recomended, and of the 6 Hybrids use the 2 forwards and backyards but not from the sides, recomended use is 2 Heavy Mauler in foward and two dual flacks at backyard;
8 Small Hybrid mounts, use the two foward facing turrets from both sides to place 4 Burst PD Lasers to protect your foward from missiles;
recomentded Hull Mods to make her even more powerfull, no Lodout Desing:
Advanced Optics(AO) for the extra range on her Tachyon Lances, since it needs to have a range similar to the Gauss Cannon to be usable;
Stabilised Shields, Herdened Shields and Extended Shields to increase the Shield power;
Resistent Flux Conduits for extra vent speed;
Heavy Armor and Armored Weapon Mounts for for extra armor;
44 Caps and 50 Vents;
for Lodout Desing 3 pesants:
Reinforced Bulkheads for extra HP, not like she needs it;
49 Caps and 60 Vents;
Video Explanation
I'm with a cold now, will get gameplay to use in it and do a Post Comment