Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - The Viking Crusader

Pages: [1]
1
Bug Reports & Support (modded) / CTD bug with mods
« on: August 23, 2021, 07:18:54 PM »
Code
 Found mod: lw_console [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Console Commands]
Found mod: diableavionics [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DIABLEAVIONICS]
Found mod: diableavionics_ForeignLegion [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DiableAvionics_foreignlegion]
Found mod: star_federation [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\FED]
Found mod: shaderLib [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GraphicsLib]
 Found mod: hte [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\HTE]
 Found mod: lw_lazylib [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib]
 Found mod: leadingPip [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Leading Pip]
 Found mod: logisticsNotifications [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Logistics Notifications]
Found mod: MagicLib [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\MagicLib]
 Found mod: Mayasuran Navy [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Mayasuran Navy]
Found mod: nexerelin [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin]
 Found mod: SCY [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\SCY]
Found mod: speedUp [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\SpeedUp]
 Found mod: sw [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Star Wars 2020]
Found mod: TORCHSHIPS [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Torchships]
Found mod: ungp [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\UnofficialNewGamePlus]

Code
182521 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at data.shipsystems.scripts.ai.MSS_AmmoSwapSystemAI.advance(MSS_AmmoSwapSystemAI.java:59)
at com.fs.starfarer.loading.specs.M$1.super(Unknown Source)
at com.fs.starfarer.combat.ai.BasicShipAI.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Was playing for a few cycles/years and this happened when i battled with a grand invasion fleet. I have faced the same navy for a few battles now and there was no ctd until this fleet showed up and always a few minutes into the battle.

Pages: [1]