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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Topics - Kazimierz3000

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Suggestions / Colony Warnings/UI Scaling/AI Sister Fleets
« on: March 03, 2019, 02:46:50 AM »
Long time player, first time poster.  I’m really enjoying coming back to the game and the new colony system, well done Alex!  As I’ve been playing I’ve thought of a few things that could improve the experience further.

1) Some players have mentioned feeling they don’t have enough time to prepare for incoming fleets headed to their colonies.  I’ve thought of a possible solution as a simple pop-up that could occur sometime prior to raids/inspections headed for your colonies, such as...
“Word of your colony’s heavy industry has spread to Hegemony.”
“Your fuel production has begun to affect the trade in X system.” etc

2) I was pleasantly surprised to see that booting up the game on my ultrawide monitor scaled perfectly and looked as beautiful as ever. With resolutions getting higher I’d enjoy more scaling options to aid with reading text and modifying ships.

3) A final wish list feature would be the ability to use one or more of your officers to create an AI controlled sister fleet. This fleet could be given orders such as patrol system(s)/complete local bounties/salvage system  Perhaps this could be a solution to recurring pirate bases and Luddic Path cells while your personal fleet is deployed elsewhere.

Thanks for keeping up the hard work, I’m really excited for what’s next!

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