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Bug Reports & Support / 0.95a Automated Ships CR calculation
« on: April 15, 2021, 12:39:57 PM »
Originally mentioned this in the 0.95a announcement thread, figured I'd cross-post this bit to here:
With 2 Remnant Brilliant cruisers I'm at 50/30 DP for the Automated Ships skill, meaning they have 60% of their normal max CR. I would expect that means they have 47% CR ((70 base + 8 from my current Crew Training) * 0.6 from Automated Ships), but their CR is only 38%.
If I give them both Gamma Cores, my Automated Ships skill goes to 60/30 DP meaning they have 50% of their normal max CR. I would expect them to have 46% CR ((70 base + 8 from my current Crew Training + 15 from the core's Elite Reliability Engineering) * 0.5 from Automated Ships) but their CR is only 43%.
Not sure if there may be some weird interaction with the base -100% CR penalty for the Automated Ship hullmod (since that's the only other contributing factor listed for that calculation when hitting F1), or there's some other hidden math going on.
With 2 Remnant Brilliant cruisers I'm at 50/30 DP for the Automated Ships skill, meaning they have 60% of their normal max CR. I would expect that means they have 47% CR ((70 base + 8 from my current Crew Training) * 0.6 from Automated Ships), but their CR is only 38%.
If I give them both Gamma Cores, my Automated Ships skill goes to 60/30 DP meaning they have 50% of their normal max CR. I would expect them to have 46% CR ((70 base + 8 from my current Crew Training + 15 from the core's Elite Reliability Engineering) * 0.5 from Automated Ships) but their CR is only 43%.
Not sure if there may be some weird interaction with the base -100% CR penalty for the Automated Ship hullmod (since that's the only other contributing factor listed for that calculation when hitting F1), or there's some other hidden math going on.