Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  


Starsector 0.95.1a is out! (12/10/21); Blog post: Uniquifying the Factions, Part 2 (04/30/22)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Dreamyr

Pages: [1]
Suggestions / Would like a groundside comm station
« on: June 26, 2019, 09:35:37 AM »
So In my current game I have a lovely little system that has a Desert planet with plentiful organics and good farmland, a Volcanic with ultrarich ores and a cryovolcanic with a good source of volatiles(and another one with a marginal supply) but there's one problem. It has no system sites to build a comm relay or anything else. What I would like to suggest is adding a groundbased comm station to the game that would take a building slot. My primary interest in it is having access to the market and having bounties and missions up to date. I'd be perfectly content with the +1 stability being removed for balance purposes. You could even explain it away as a ground station having less bandwidth than a space based station and prioritizing military and commercial channels.

Pages: [1]