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Topics - icepick37

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Discussions / Heat Signature
« on: July 31, 2017, 10:48:50 AM »
Brought to you by Tom Fancis, of Gunpoint fame: Heat Signature.

A game where you fly around in a pod, break into other people's ships and knock them out and steal their stuff.

It's awesome. I'm in a steam beta right now and loving it.

You perform all kinds of missions, from assassinations to rescues. Lots of unlockable weapons, gadgets, and even new pod types. You can retire and leave behind rare items for others to find.

It's kind of rogue-like-y in that you select a character and try for a big end game personal quest, but if you die, you're gone.

I will definitely be purchasing on release. It's already dang fun. The combat/stealthy/micro game is super fun. The macro game is not perfect, but definitely fun.

Check it out if the premise appeals.

Discussions / Infested Planet
« on: June 05, 2017, 09:36:21 PM »
Been on my list for a long time. It's on sale for around 12 more hours as of this writing. Should have posted earlier, probably, but didn't think of it.

The basic premise is fighting a butt load of aliens. Like literally thousands per level. It's dang fun. Fairly light weight, squad tactical, rts thing. There's DLC if you really like it. Which I need to pick up at some point. But just enjoying the base game right now. Interleaved with Starsector of course.  :)

Check it out if that sounds fun to you. A bargain at full price, but goes on sale on steam every so often. This is the first good humble sale on it.

Discussions / Into the Breach
« on: February 11, 2017, 07:43:11 PM »
So hopefully others have heard by now, but if not, exciting news for FTL junkies.

Subset Games just announced their newest endeavor!  :D I'm excited because I love how it looks. It's giving me Front Mission vibes, though it looks like it's all confined to a fairly tiny map. I'm intrigued. I love short form games, so this seems to fit the bill and cross off all my high points.

Plus I mean. Punching giant bugs with a mech. So y'know. Sold.

Anywho, here's the link for more info:

And here's a link to an edited background I made in 1920x1080, in case you're interested (liquid rescale ftw).

Discussions / Tinker Meeple Kickstarter
« on: July 20, 2016, 08:32:01 PM »
Hey my artist friend is back at it with another round of custom steampunk game hardware. If you would be interested in metal steampunk themed meeples for carcasonne or any other game, give this kickstarter a look.

Bug Reports & Support / Stray Mudskipper pixels
« on: December 02, 2015, 09:11:54 PM »
There's a couple of black pixels floating on the right lower side of the mudskipper.

Fan Media & Fiction / Desktop Wallpaper of all current ships
« on: November 24, 2015, 07:21:52 PM »
I made a thing.

It's still not PERFECT, but it is sufficient to the point I thought I'd share.

Brought to you by the power of python.

A thing I made.

Bug Reports & Support / [0.7a RC10] AI vents while retreating
« on: November 21, 2015, 08:52:30 AM »
I saw this twice in the last several battles. I am chasing an enemy and trying to murder them before they successfully retreat. Twice they have hit the burn drive point, then vented. So I managed to ruthlessly slaughter a poor dram that way, haha.

Still I think it's a bug. Or at last bad policy for NPCs.

I am guessing related to the new vent even when at zero flux behavior? This from a guy with zero knowledge of the codebase, heh.

General Discussion / Civilian Liner Use?
« on: November 20, 2015, 08:07:33 PM »
Anyone figure out what they're good for yet?

I captured a nebula. Which was fun. But uh. Now what? Are there people transport missions? Or should I just use it as a cargo hauler? It's too wimpy to best even my beloved hound.  :P

In general, though. I LOVE seeing more civ ships around. The more the better. Makes it seem more like a living sector instead of just a grimdark plot setting, haha.

Fan Media & Fiction / Starsector fan pottery
« on: August 01, 2015, 10:02:46 AM »
So I decided I want to learn to paint minis and whatever else will take acrylic paint. Beads maybe.

Bought a $1 walmart terra cotta pot and decided to try for an ancient greek-esque geometric design. So I picked some circular icons to nest into concentric circles.

I picked the Cult of Ludd symbol since it's an actual circle. Turned out nice! The perfectionist in me doesn't love it, but the rest of me does.

The Ludd icon probably looks the best (the other too being the tau empire symbol and the marathon icon from the bungie game of ancient date). Though the circles around it are the worst.  :p


EDIT: uploaded a better image.

Also I need to to a whole pot like that because it's much cooler than the rest of the stuff on there.  ;p

Suggestions / Starting Faction Relations
« on: February 12, 2015, 07:39:52 AM »
So, I was just wondering if we'd see starting relations with any factions. Could be a fun way to spice up the start of the game, though it occurs to me that it'd ruin the progression, though it's hardly balanced right now anyway.

Which leads me to believe that this is a "not now" kind of suggestion. Since it would have too much impact on an unbalanced game.

Anyway, it was just my thought that it'd be cool to have just some marginal stats to work from. Like oh you're a smuggler, you have a slight affinity for pirates right now and the hegemony is slightly distrustful. It'd be enough to be noticeable in a fun kind of way, but not in a game breaking "How will I ever overcome this" kind of way. I was thinking it could be generated from your character start questions.

Anyone else ever want this? Or hate it?

Fan Media & Fiction / Fun playthrough stories
« on: January 14, 2015, 12:18:26 PM »
So this current run I'm doing I see "Food shortage" pop up and think, huh that's close by, wonder where to get cheap food. Then it clicks. The hegemony jungle world is also super close.

A few overpacked runs and one hermes purchase later and I still pull like 70k in profits, haha. Awesome.

Then I start picking up individual bounties. Well the first time I run my hound into the middle of a wolf, cerberus and the flagship (who said buffalo mk II's could stop sucking?) and got my own dumb self blowed right to smithereens, so I did a ragequit and tried again, haha.

Well the second go around I still lost my poor hound, but this time I was determined not to "cheat" and still pulled off a win with my two hermes and a vigilance. After chasing down the scumbags last two (now barely operable, heh heh) ships for the ultimate revenge, my hound comes back online after action as well.

I love this game.

General Discussion / Cerberus Balance
« on: January 20, 2014, 12:34:16 PM »
Hey all. There's been talk of balancing the cerberus, so I figured I'd open up some discussion here. Mostly out of curiosity. I like it pretty well.

I always have run shields though. And I always run a longer range weapon on it. If you didn't do that, I can see how it's lack of primary defense would be a huge disadvantage.

I like burn drive on it, but honestly I could see that go for an uptick in speed/maneuverability.

Discussions / Monaco: What's yours is mine
« on: November 18, 2013, 12:02:20 PM »
Anyone else have this? It's a cool stealthy heist game that turns into hilarious chaos when played with friends.

Discussions / FTL: Advanced Edition
« on: November 12, 2013, 07:25:46 PM »
So for any that haven't seen the news. FTL is getting a free content update. Also Ipad port.  :D

I am super stoked for all the new content, many much of which seem to draw from community feedback. So that's sweet.

Whoo awesome games and free updates!

Discussions / Cool machine/steampunk themed dice kickstarter
« on: June 24, 2013, 03:39:27 PM »
My friend at work is doing this awesome kickstarter, so if you are a dice fan or anything like unto it, check it out!  :)

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