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Topics - Sarissofoi

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Like in title. AI ships getting to close to enemy ships and blocking line of fire for allies. Sometimes bumping or pushing each other.

The small ships also consistently getting to close to enemy for their own good.
Anyone else noticed this?

Suggestions / Make Thumpers work with Extended Magazines mod
« on: April 17, 2021, 02:10:22 AM »
Like in the title.
Make Thumpers work with Extended Magazines mod. Pretty please.
The best weapon in the game isn't OP enough and need some buffs.
Its serious problem.
Really serious.
It need to be done.

Like in title.
After salvaging drone from tutorial I put some fuel in cargo pods(35units over the cap) and decide to stabilize it.
And it disappear instantly. Don't show on radar or anything.
The non stabilized metal ore in separate stack is fine.
Ejected some more fuel to test if its repayable and - it is. After stabilisation its go pufff.

General Discussion / AI backing off from 100% sure kill
« on: April 12, 2021, 09:18:12 PM »
Like in the title AI backing off from 100% kill.
1 on 1 situation, advantage of speed reckless/aggressive officer. Flux advantage.
You name it.
Enemy close to getting overloaded and close to exploding.
Then your friendly AI back off.
I bet some of you seen it and not a one time.
I don't get it.
How is this real? Just keep shooting.
For information the friendly destroyer lose this fight.
Tested few times both with reckless and aggressive officer and with some load outs changes. 
Aggressive officer always back off when AAF fade off and if reckless not kill in his initial charge he also back off(just so he can soon try to re attack it).

General Discussion / Anyone know how difficulty scaling work?
« on: April 10, 2021, 09:57:01 PM »
Like in topic.
Question about enemy scaling.
Do enemy(pirates etc) scale with player fleet strength, level, time or whatever?
Anyone have any info on the topic?

Modding / [0.95a] Take any skills from skill tree
« on: April 04, 2021, 09:53:15 AM »
As in topic.
There is no more tiers or choose 1 from 2.
All skills are free to pick.
Should works even on current saves.
Still be warned it can melt your PC, steal your GF or collapse nearby Domain gate.

Like in a topic.
I used to playing a only pirates or full scavenger run and run into a AI problem(it was like that always but finally decide to report it).
My ships (especially unshielded frigates) love to hug enemy they attack(especially bigger one) and get destroyed or damaged when the target is finished and explode.
Its quite annoying and immersion breaking especially that I don't even use reckless or aggressive officers.
So if anything could be done about AI behavior for it to either stop doing that or get some distance when enemy is about to explode(and not at the last second) that would be great.
I would even go for reducing death explosion range and power.
Or even for a turning on/off option in settings. Maybe its even possible now - I would be grateful if someone point me to solution.
Hope this is not to much bother and would be addressed in some way.

As in topic.
 Gained survey data from derelict(one of Domain probe in the system) cannot complete survey mission as planet is already surveyed.

Yet another waifu mod
Three separate files. Two for waifus, another for husbandos

LoGH Portrait pack

Power Dolls Portrait pack

Power Dolls 2 Portrait pack

Comments welcome.

Modding / LOGH Portrait Pack
« on: June 09, 2016, 12:48:10 AM »
Some Legend of Galactic Heroes portraits.
Should be compatible with any other portrait mod.

[attachment deleted by admin]

General Discussion / How to make a new topic in Mod section?
« on: June 08, 2016, 01:15:07 AM »
I am new here and I just make account to share mod that I make.
But there is no option to make a new topic in Mod section.
Is there some sort of requirements that I must fulfil like veterancy/number of posts?
Thanks for answers.

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