Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - IroncladLion

Pages: [1]
1
Hello Starsector friends! I put together a guide video going over how to upgrade to Java 8, increase ram allocation, and increase the Battlesize setting for a bigger and smoother Starsector experience!

https://youtu.be/2pcUZKkgbxY?si=TjTlwHRlBhN5H2o5]https://youtu.be/2pcUZKkgbxY?si=TjTlwHRlBhN5H2o5

The Java 8 version featured is update v271, which I believe is the most stable and easiest version to get working. If you'd like a written guide, Wisp, our local Starsector tech wizard, has an excellent guide here on the forum: https://fractalsoftworks.com/forum/index.php?topic=25974.0

-After switching to java 8, if you are having issues with the launcher / resolution / screen ***: Right-click Starsector.exe -> properties -> compatibility -> change high DPI settings -> tick checkbox for "Override...Scaling performed by Application".

Hope you enjoy!

2
Lore, Fan Media & Fiction / IroncladLion's Mod Reviews
« on: August 22, 2022, 09:35:47 AM »
Hello Starsector fans. Boy do I have something for you

https://youtu.be/lrr3K3i3wLI

My biggest project ever. Over 2 months in the making, over 100 Gb of footage, and over 40 minutes long. I give you, the UAF Mod Review! Thanks so much for all the support, and I hope you enjoy watching as much as I enjoyed making it!

3
Hello my friends, I'm IroncladLion.

I'm putting together a massive tutorial & walkthrough series to get new players started with the game, specifically the campaign. Tried to make it as high-quality as I could manage and stick to the important information.
Would appreciate any feedback (and please share with any new players who might need some help)!

Link to episode 1 (fresh release)
https://youtu.be/mMLeE2cwF24

4
I've been looking around for quite awhile and tried several things without much luck. I understand I need to go into the settings to change a few numbers but I'd like to know exactly what I need to do.

I'm trying to increase the amount of ships (on both sides) that can be deployed into battle at once. I have a very strong computer so I'm not worried about the stress it may cause. I just want large fleet battles :D and I'm tired of only being able to send in 1-2 capital ships in every fight. Also, I looked into other threads about this but some of them are from six years ago and I'd love an up to date answer for everyone.

Now, I have found in the settings:
   "minBattleSize":150, # in supplies-to-recover. min value for settings slider
   "defaultBattleSize":250, # in supplies-to-recover. starting tvalue for settings slider
   "maxBattleSize":500, # in supplies-to-recover. max value for settings slider

Is this what I'm supposed to be changing? What will each of these effect? And will I need to start a new game for these settings to take effect or will they immediately start effecting current saves?

5
General Discussion / Completely Empty System With No Fuel
« on: March 20, 2016, 01:29:52 AM »
So, as the title explains, how do I deal with this situation? I went exploring, (I'm still very new to the game) and I have 40,000 credits but I'm come to a new system: Penelope's Star, which has no market whatsoever. So I have no way to restock on fuel as I'm out. So I essentially have no way to leave the system.

What EXACTLY am I supposed to do in this situation. The game has given me a problem which I cannot solve. Do I have to simply let my fleet fall apart and be replaced by a new starter ship? I have plenty of money but no way to get out of this situation.

Pages: [1]