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Topics - Ryers

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so! while defending the capital, the main defence fleed got smoked and droped the virtuous. obv, i looted her but now, post retoration, its just junked?! is there some trick to getting her to fly agian?

plz and thx
 PS
no spoilers plz, just a "yes, there is a way" or "no, its junk now" is all im after. am i wasting my time?
cheers

2
As said above, looking for a way to make fighter that launch fighters.

the idea is inspired by flashfrozens diable avionics. i want to make squads of mecha styled fighters but bought as squads, an officer with its troops or something like that, and some 'hero' type mecha that are destryer level firepower that are built into a ship as like a commander of the whole detachment.

would love some ideas and advice, please and thakyou =)

3
in subject line ^^^

sorry if this is the wrong place but i don't have any idea where to post such a problem

went to boot up today and the launcher is asking me for my key... i got my key years ago, i dont know if i have my old games email anymore (trying to recover it atm) any advice welcome.

4
Suggestions / Another pass for fighters - Blueprints
« on: July 12, 2016, 08:43:55 PM »
So i was thinking, even before the last fighter update, what if fighters were purchased as Blueprints.

A blueprint can be bought for the price of a wing of fighters and is never lost (unless discarded)

Without a carrier, chassis can only be replaced at a station (cr cant be restored in flight). Makes fighters viable early game, repairs are expensive but wings arent lost

WITH a carrier the bluprint is installed into a fighter slot, one blueprint needed for each individual slot (fighter moun instead of flight decks). Is not lost if your carrier dies as it is just a "design file" your commander keeps. Cr is restored like normal for squads INSTALLED in a carrier only. Changeing the set up for the flight decks costs your carrier Cr (refitting in flights cr reduction)

This would make forsight and planning important. Do you take support fighters and bombers or the interceptors and sepiriority fighters. Multi deck carriers become more valuable but also a bigger risk to deploy.

If you deploy the fighter wing without a carrier it behaves as it does currently. But if you deploy it WITH a carrier it MUST be the one it is installed too.

Feed back plz. Love the game. Thx Fractal and the mod comunity!
Matty


5
Bug Reports & Support / posible memory leak bug?
« on: February 04, 2016, 01:31:57 AM »
howdy!
long time player (and anonymous browser of forums) and im joining up because i think ive found a bug.

i have a few mods running but its happened twice accidentally and its had different errors

i think staying on the menu screen for too long AND lodes up the memory, maybe the ships in the background arent despawning properly, idk. but it done broke.

hope this help

FRACTAL SOFTWORKS FOR EVER

PS. literately just relised there is an update, this may not apply anymore :P posting anyway

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