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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Topics - Darenkel

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So, I figured I'd strip my really bad (D) ships and sell them, only to find out they gained a ton of value in the process. They are still listed at (D), but ALL hull mods got removed (even the good ones, except variant defaults). In effect, I'm restoring the ships for free, but they still have a restore option.

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Modding / Player Built Stations?
« on: January 09, 2016, 07:19:19 PM »
Apparently there was a mod back in v0.62 (called "Vacuum") which allowed people to build their own space stations.

My questions are:
1. Why hasn't anyone done this since v0.62? (I'm not accusing anyone of being lazy or whatnot, I'm just curious.)
2. Is there some limitation in the API that just doesn't let us mod stations to our heart's content?
3. If #2 isn't a problem, how far could a person go with this sort of mod?
   For example:
   A. Build Station
   B. Level Station
   C. Build modules on Station
   D. Real-time production/refining
   E. Ship/Weapon crafting
   F. Crew/Defend station
   G. Maintenance Requirements (Food for crew/marines, Creds to pay said crew/marines, materials to maintain station integrity, etc.)

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