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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Topics - Sharp

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Just a little bug on text you get when looking for Syclla Coureuse with a certain dialog chain.

Player: Where is Scylla Coureuse?
Agent: *blah blah blah* Why should you know?
Player: I'm helping Provost Anahita Baird with a secret project
Agent: I must admit I didn't expect you to come out and simply say it *blah blah blah*
Player: Why is that
Agent: Scylla Coureuse is in Isiah sector *blah blah* It'll show Provost Baird you worked hard for it
Player: How do you know about Baird?
Agent: If I didn't you just confirmed it

So little bit of a narrative bug that player can outright say he is searching for Scylla for Baird, and then a couple of dialogs later being surprised the agent knows/guesses you are working for Provost Baird.

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Suggestions / Reworked Independent Faction
« on: May 08, 2020, 02:24:14 PM »
I don't really like how the independent faction works out, they fill a lot of roles of independent merchants, smugglers and bounty hunters which is all great but then they have their own planets and they don't really interact with other factions, so they don't really sound too independent.

It's also strange that with the other factions all pretty much geared up for war with anyone that they just decide to leave Independents alone. Do pirates even raid Independent worlds? (They probably do but I don't remember seeing it)

I think Independents shouldn't have planets or stations, they are just truly independent fleets that go about their business.

I think a player should lose or gain reputation with Independents based on their actions against all factions. Like if the player attacks a Tri-Tachyon merchant fleet while not being commissioned with a faction fighting Tri-Tachyon then they should lose lots of rep with Tri-Tach and a little bit of rep with Independents for unprovoked actions in the sector. Can gain rep by fighting pirates/pathers, maybe even [REDACTED].

Get a hostile enough reputation and then Independent bounty hunters start coming for you, gain good reputation and then you could get better missions or bar events. I was going to say maybe discount or access to goods in black market but then that sounds more shady, it already feels weird lumping in merchants, bounty hunters and smugglers together anyway, but I don't think they need to be separate factions.

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