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News:

Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

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Topics - Elijah

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1
General Discussion / New Map / UI
« on: April 21, 2017, 02:46:55 AM »
Wow.

Just Wow. It's so good. I didn't expect such a huge change.

I don't have a lot of constructive feedback atm, as I just started having a look at the new update (I'm doing the training). But I really love the new "e" interface. Such an amazing attention to details! Well done!

What do you think, fellow Starfarers?

2
General Discussion / Best hull mods
« on: November 28, 2015, 04:03:08 AM »
Hey guys,
I'm struggling deciding where to put points in the science section. I'm not really sure which are good mods, and which are not.

Any suggestion, help? :)

3
Modding / Asteroids field visibility
« on: November 27, 2015, 12:46:26 PM »
Hello,

I wanted to modify the existing asteroid fields with a malus to fleet detection of around 25% or 50% less. Now the game currently simulate a decrease in visibility for the ring systems, but not for the asteroid field. Any suggestion on how to do it?

I think I understood which are the files to modify in the api, but I'm not sure how to apply the changes.

Thank you in advance!

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