Hi
I'm running 9 mods altogether - Version checker 1.2, ShaderLib 1.01, TwigLib 0.5.1p, LazyLib 2.0b, ICE 0.3.2, Interstellar Imperium 1.5, Scy 0.8, Shadowyards 0.5.2.2 and The Knights Templar 0.9.3.
I was having an ABSOLUTE BLAST with it all, no problem saving and loading, found a monitor and medusa fairly early in the game, went from rags to riches and back to rags, and then had to sell even the rags. I binge played the pixels out of this game like I never had before.
After level 21 the game crashed while saving and I was unable to load the save since then. The last lines in log are:
Spoiler
106032 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading progress: 0.4882837
109379 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading progress: 0.4882837
111892 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading progress: 0.48844516
116112 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Error loading
116291 [Thread-5] ERROR com.fs.starfarer.campaign.save.CampaignGameManager - Java heap space
java.lang.OutOfMemoryError: Java heap space
at java.lang.String.substring(Unknown Source)
at com.thoughtworks.xstream.io.path.Path.normalize(Path.java:93)
at com.thoughtworks.xstream.io.path.Path.<init>(Path.java:76)
at com.thoughtworks.xstream.core.ReferenceByXPathUnmarshaller.getReferenceKey(ReferenceByXPathUnmarshaller.java:35)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:55)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unma rshallField(AbstractReflectionConverter.java:355)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUn marshal(AbstractReflectionConverter.java:306)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unma rshal(AbstractReflectionConverter.java:234)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:65)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:50)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.rea dItem(AbstractCollectionConverter.java:71)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.addCurrentE lementToCollection(CollectionConverter.java:79)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.populateCol lection(CollectionConverter.java:72)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.populateCol lection(CollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.unmarshal(CollectionConverter.java:61)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:65)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unma rshallField(AbstractReflectionConverter.java:355)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUn marshal(AbstractReflectionConverter.java:306)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unma rshal(AbstractReflectionConverter.java:234)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:65)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unma rshallField(AbstractReflectionConverter.java:355)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUn marshal(AbstractReflectionConverter.java:306)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unma rshal(AbstractReflectionConverter.java:234)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:65)
116292 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 11
116292 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 12
116292 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 13
116292 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 14
116300 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading progress: 0.48844516
116300 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Releasing context
116300 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Released context
116300 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 15
116300 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 16
116304 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 17
116304 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 18
116304 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 19
116304 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 20
The save loads about halfway through and then SS either crashes or the game says "unable to load the save"
I'd greatly appreciate any help or input.
Thanks
Reh