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Suggestions / Small idea about auto Fleet point generator for new ships.
« on: December 28, 2011, 10:13:46 AM »
This is a very small idea, but as I was messing around with modifying some ships and variants, I began to wonder if the ships I was creating were anything close to balanced. (Sometimes I got carried away with creating AWESOMENESS!, ha ha )
So that got me pondering if maybe there would be a way to have a formula, or mini program that would generate the appropriate Fleet Points that a particular variant or ship hull should possess, because most if not all of the various items which make up the value and effectiveness of an individual ship are based on datapoints, like total flux, hitpoints, armor rating, various weapon mounts available on the hull, the available ordinance points, etc.
This is clearly not very vital, because people can just eyeball it balance wise, and do a pretty good job, but as a long range concept, I think it would be rather nice, to help modders keep their ships roughly in line with the base/original ships provided with the game.
Anyways, ignore this currently, but maybe think about it down the road a bit.
So that got me pondering if maybe there would be a way to have a formula, or mini program that would generate the appropriate Fleet Points that a particular variant or ship hull should possess, because most if not all of the various items which make up the value and effectiveness of an individual ship are based on datapoints, like total flux, hitpoints, armor rating, various weapon mounts available on the hull, the available ordinance points, etc.
This is clearly not very vital, because people can just eyeball it balance wise, and do a pretty good job, but as a long range concept, I think it would be rather nice, to help modders keep their ships roughly in line with the base/original ships provided with the game.
Anyways, ignore this currently, but maybe think about it down the road a bit.