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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Topics - Roka

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Modding / [0.95]Armor Blitz Portrait Pack
« on: April 28, 2021, 12:48:22 PM »
Just a small portrait pack that contains portraits of characters from the mobile game "Armor Blitz" thats shutting down in about two days from now. Decided i'd make this so so the characters could live on in some form or another.

I'll be adding more of the characters later.

A Preview of some of the characters:
Spoiler
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https://www.dropbox.com/s/3tsv1tolzzci5ac/Armor%20Blitz.zip?dl=0

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This pretty much replaces every vanilla portrait in the game, excluding unique characters(for now).

Also adds 4 Sindrian, 8 Hegemony, 6 Persean, 6 Luddic, 4 Mercenary, 2 Pirate, 16 Independant, and 6 Tri-Tachyon Portraits.

also, every male is now a variant of meowfficer, because i had too much fun thinking about what it would be like.

I hope you enjoy, and please let me know if any issues come up.

Update 02/10/22: Added 2 Luddic portraits, 5 Independent portraits. Replaced luddic_12, portrait43, portrait44, portrait45, and portrait 46.

Preview of some of the portraits:
Spoiler
[close]

Dropbox Link

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Modding / Friendlies raiding your colonies
« on: March 29, 2021, 01:24:21 PM »
Is there any mod or way i can just flat-out disable my allies raiding my colonies? I.E: Because of market share, or free port status.

4
Modding / Supply Usage mod?
« on: April 22, 2017, 10:57:41 PM »
would anyone happen to know how to make it so supplies are not used during flight, and only during repairs/events/surveys?

I dont mind the supply mechanic much but i would like to not have to constantly seek out a battle with someone ever 2 minutes just to keep my supplies up long enough to do anything, and i would rather just have it only be used for after battle or surveys, or events.

Thanks in advance to anyone who replies.

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General Discussion / Starsectors Music
« on: March 25, 2016, 10:26:39 PM »
Is there any way i can get/listen to the music outside of the game? I love the tri-tachyon's themes the most and id love to have them to listen to while drawing or something ;~;

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Suggestions / Fighter Skills and other misc carrier things
« on: February 08, 2014, 06:33:25 PM »
As someone told me stuff like this has already been suggested, but i'd like to share my idea anyways ^^;;

Firstly id love to have skills to make carriers more useful(perhaps acouple more carrier ships even?)

Like perhaps, a bonus similar to the weapon ordinance point reduction bonus, except it would be fighter supply consumption reduction? And for it there could be a skill that increases certain fighter attributes? And mabye even a hull mod that can add a makeshift flight deck for any other hull, with half the effectiveness as a actual carrier.

Or maybe a hull mod that can add 1/2/3 flight decks, depending on hull size. And there possibly could be a skill to increase the rate of fighter repairs/rearming/rebuilding.

Also(this is a big maybe) there could be ship(about the astral's size) with the ability to dock a single frigate size ship for rearming(maybe even repairing?), without the whole rebuilding thing. Or maybe with the rebuilding thing once you get the industry in the game.

As for the possible carrier hulls, i was wondering if you'd add high-tech destroyer and cruiser sized carriers, or perhaps even a outdated or mid-line frigate with a flight deck, kind of like uh...a flying flight deck. Maybe armed with a single small universal/projectile turret slot.

Thats all i can think of for now. <3

EDIT1: Also, just for fun, id love to be able to pilot a fighter...just so i can be a crazy crazy bastard <.<

EDIT2: heres the veryveryverybasic layout for the frigate carrier thing, just an reference more than anything. The idea is somewhat inspired by support frigates, from homeworld.

https://www.dropbox.com/s/iihxzdkxtcj265b/ship%20thing.png

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