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Topics - drdragoon

Pages: [1]
1
Code
java.lang.IncompatibleClassChangeError: Expecting non-static method data.scripts.campaign.missions.SSP_FactionCommissionMissionEvent.addFactionNameTokens(Ljava/util/Map;Ljava/lang/String;Lcom/fs/starfarer/api/campaign/FactionAPI;)V
at data.scripts.campaign.missions.SSP_FactionCommissionMissionEvent.getTokenReplacements(SSP_FactionCommissionMissionEvent.java:255)
at com.fs.starfarer.api.impl.campaign.events.BaseEventPlugin.addTokensToList(BaseEventPlugin.java:384)
at data.scripts.campaign.missions.SSP_FactionCommissionMissionEvent.getHighlights(SSP_FactionCommissionMissionEvent.java:230)
at com.fs.starfarer.campaign.CampaignEngine.reportEventStage(Unknown Source)
at data.scripts.campaign.missions.SSP_FactionCommissionMissionEvent.reportBattleOccurred(SSP_FactionCommissionMissionEvent.java:333)
at com.fs.starfarer.campaign.CampaignEngine.reportBattleOccurred(Unknown Source)
at com.fs.starfarer.api.impl.campaign.FleetEncounterContext.applyAfterBattleEffectsIfThereWasABattle(FleetEncounterContext.java:668)
at com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl$3.coreUIDismissed(FleetInteractionDialogPluginImpl.java:1159)
at com.fs.starfarer.ui.newui.T$2.coreUIDismissed(Unknown Source)
at com.fs.starfarer.ui.newui.J.dismiss(Unknown Source)
at com.fs.starfarer.coreui.publicsuper.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.interfacesuper.o00000(Unknown Source)
at com.fs.starfarer.ui.H.processInput(Unknown Source)
at com.fs.starfarer.ui.U.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

I receive this error when attempting to join a large battle that is ongoing between Pirates, Independent, and Tri-Tachyon.

Running mods:

Dynasector 1.0.2
Combat Chatter 1.4
Common Radar 2.2
Console Commands 2.7
Interstellar Imperium 1.12.0
LazyLib 2.1
Ship/Weapon Pack 1.0.2
Starsector AI Overhaul Alpha 1
ZZ Audio Plus 1.0.1
ZZ GraphicsLib 1.0.1

2
Suggestions / Strafing + Turn To
« on: August 26, 2014, 06:00:46 PM »
Is there any way to modify the game such that the old "Strafe + Turn To" keys return? I used them exclusively in place of regular strafing. The new control scheme with the toggle is HORRIBLE. It does not "turn to" and attempt to move in the direction that you are intending to strafe. You can no longer tight strafe left while still turning left. Can the devs add back the original functionality of the earlier game versions as a permanent OPTION to enable?

Just give us the original keys that existed in earlier versions. That's all I ask. I don't want anything more than that. Add them back, and set them to "not enabled" as default, and let us add them if we want them. I cannot play the game since the changes went live long ago. I'm trying to get back into playing, but there's no point. Without those keys, this game is horrible.

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