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Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

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Topics - Turdicus

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I know you can downgrade then upgrade again to refresh the weapons. Perhaps there is a mod that will allow for a deeper level of customization? Thanks for the help.

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Suggestions / CR Extension for Frigates in the form of Support Ships
« on: September 26, 2013, 07:41:05 AM »
I know a lot of people seem to dislike the notion that their frigates start to lose effectiveness after a few minutes of battle, regardless of whether or not it mechanically makes sense in the game. So I thought about how reliable fighters are once you get a carrier in the game and then applied a similar concept to frigates.

If you prefer to run a mainly frigate sized fleet then you can invest in a cruiser sized support ship which, in battle, can extend the lifetime of frigates. It is a slower ship, poorly armed and armored, and overall makes your fleet more vulnerable, but as a reward for keeping it alive any frigates with low CR can resupply at it and come back to a certain level of efficiency.

This way, as long as the player manages to keep his ships alive long enough, and manages to keep the support cruiser alive long enough, then he can benefit from extended frigate deployment times, once again making frigate-only fleets viable without drastically changing any CR mechanics.

Whaddaya think?

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