Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  


Starsector 0.97a is out! (02/02/24); New blog post: New music for Galatia Academy (06/12/24)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - dostillevi

Pages: [1]
Discussions / Vagrus: The Riven Realms
« on: September 10, 2022, 02:18:55 PM »
Recently came across this game and it seems the sort of thing others here might enjoy. It's a primarily text-based narrative world. The gameplay is that you're the leader (called a Vagrus) of a traveling merchant train (Comitatus) trying to remain profitable while exploring a unique, post-apocalyptic fantasy world. Didn't see any other posts about it and figured it's worth sharing.

They have a free steam demo:

I've got about 60 hours into it so far and I'm really enjoying it. Some parallels to Starsector in the gameplay loop.

Bug Reports & Support / Nvidia Dynamic Super Resolution issue
« on: April 27, 2022, 04:14:03 PM »
Nvidia has a feature called Dynamic Super Resolution that allows rendering at higher-than-native resolutions which are then downscaled by the driver to native resolution. Starsector seems like a good candidate for this, since it already has good UI scaling and isn't already overly graphics-intensive. While the game boots just fine into a higher than native resolution, unfortunately, I ran into an issue with window switching.

if I switch focus to another window and then return to the game, the borderless game window occupies a corner of my screen but behaves as if it was full screen (can't move the mouse out of the defined area unless I alt-tab). The window also only shows a portion of the game that would appear in that corner. I can't take a screenshot of this situation, since trying to take a screenshot causes the game to lose focus since it's not truly in full screen at the time, but rather some janky borderless window state.

Anyway, I can try to take a picture with my phone if there's any interest in making Dynamic Super Resolution work with the game.

Pages: [1]