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Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

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Topics - NinjaPirate

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1
I ask because I really need nice capital ship to purchase, but I wonder if all my black market trading has hosed the market and made it no longer available.  Or is there no connection?

2
General Discussion / How important are officer traits?
« on: May 04, 2017, 09:49:59 PM »
I've been reading some more threads and it seems like the cautious/aggressive traits are pretty influential, is that true?

I've never really paid much attention to anything other than officer skills.  Do you guys match officers traits to certain ships, if so how?

3
It was showing up as not updated on the mod page but it is.

Now we just need some Nexcrelin, which should synergize nicely with 0.8.


My experiences with 0.8 and Diable so far:

Faction Traits:
-Lots of missiles
-Cool mech/gundam style fighters
-Targeting bonus over time
-Fighter bonuses

Diable Avionics Mod download:
http://fractalsoftworks.com/forum/index.php?topic=10046.0

https://www.youtube.com/watch?v=NgYCZFbAVNY

4
General Discussion / Devmode Commands?
« on: May 02, 2017, 12:06:25 AM »
Sorry if this is on the forum but I had no luck finding it.

Can anyone give me a list of the devmode commands?

Update:

So I managed to figure it out. I was able to use Devmode to boost my rep and then sign a commission with Diable Avionics.  I am trying out the mod since they updated.  Yay!
https://www.youtube.com/watch?v=gBulEfdDbJU

5
General Discussion / Best way to boost relations with a faction?
« on: May 01, 2017, 11:53:34 PM »
I just started the Diable Avionics mod (yay they updated it for 0.8) but I'm stuck starting out with relations at suspicious.  I've been going to war with their enemies but it is not helping my rep.  They have not offered any bounties or I would do those too. 

Am I missing anything?

6
General Discussion / Windowed mode question?
« on: May 01, 2017, 09:21:36 PM »
Is the Starsector default windowed setting a borderless window? 

7
General Discussion / What are you favorite Dominator builds?
« on: May 01, 2017, 08:03:50 PM »
I tried my hand at the Dominator, it did not end well. 

https://youtu.be/3jI-DOba628

I tried running 2x devastators but I was most definitely not using them right.

What loadouts and hull mods do you guys recommend for this ship?

8
I'm finally getting into bigger fleet battles and I'm trying to figure out a solid command strategy.  Lately I've been issuing the following commands:
1-Full assault
2-Eliminate (on whatever ship is the greatest threat)
3-Repeat step 2

Also how do you issue individual orders to fighters? I used to always use them to capture objective points. 

Fleet Composition: 
1x Eagle Cruiser - Mora (sp?) Carrier - 3x Drover Carriers - 1x Mule Freighter - 1x Salvage rig - 1x Prometheus Fuel Tanker

Here is an example of my current strategy:
https://youtu.be/DDSpjOD7Vbw

9
I've gotten bored of salvage missions and have finally accepted a Hegemony commission. 

My current fleet consists of:
Hammerhead- 3x Drovers- Salvage Rig- 2x small fuel tankers - 2x tugs

I'm trying to keep a relatively low maintenance fleet that can still take on fair bit of fleets.

Here was my first experiences of faction warfare:
https://youtu.be/nbOjD8dzTec

10
Also, my fleet is stuck on the edge of the sector please send help.

11
https://youtu.be/EVaHJ_SgMfQ

Captains Log:
-Chose a space pirate that looks super guilty
-Flew to nearest space pirate hideout
-Yelled at space pirate then blew up said pirate
-Decided to deliver more space justice
-Didn't check my Space calendar and arrived too late (blast!)
-Found a cool stash of loot instead

I'm definitely ready to take on huge fleets in light of my skill at blowing up half destroyed pirate frigates.  1st Mate make a note of that.

What I've learned so far is:

1-Sometimes you may kill your target without realizing it
2-Always check you actually have enough time to reach your target
3-You can never bring too much fuel/supplies

What are your bounty hunting tips?

12
Ok this is just me niggling.  I love seeing the actual ship sprites on the map, but it seems like the fighters should be in hangar rather than flying about the fleet.

Am I the only one that feels like this?

13
I've been sticking with independent, but I'm used to just playing mod factions.  Can anyone suggest a good vanilla faction to join up with that has great ships?

14
General Discussion / How to profit off of exploration data?
« on: April 27, 2017, 11:51:50 PM »
I've been remote scanning systems but I'm not sure how to turn that info into credits?

How does one profit from this?  Also do you gain much money from performing planetary surveys?  Hopefully a lot as it takes a ton of resources to do. 

15
General Discussion / How to mod Starsector Guide
« on: April 27, 2017, 10:36:10 PM »
Sorry guys I didn't have permission to post this in the mod section so I thought I would drop it here

https://youtu.be/3mJutEQ34rY

Links:

Starsector Mod page:
http://fractalsoftworks.com/forum/index.php?topic=177.0 

Winrar Download Page:
http://www.win-rar.com/download.html?&L=0

Clover Download Page:
http://ejie.me/

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